Thank you.   It was the NSFileTypeDirectory that I was missing.
Thanks again.

On Mon, Nov 24, 2008 at 3:59 PM, ted bonkenburg <[EMAIL PROTECTED]> wrote:

>
> On Mon, Nov 24, 2008 at 1:40 PM, [EMAIL PROTECTED]
> <[EMAIL PROTECTED]> wrote:
> >
> > Note, I have experimented with attributesOfItemAtPath to get it to
> > recognize folders as folders as well, but with no luck.
> >
>
> Filling the return dictionary from attributesOfItemAtPath is exactly
> the way to do it. You should be setting a proper value for the
> NSFileType key (NSFileTypeDirectory, NSFileTypeRegular, etc.).
>
> Please read the GMUserFileSystem header file found at:
>
> /Library/Frameworks/MacFUSE.framework/Headers/GMUserFileSystem.h
>
> For best results, you should fill in as many of the supported keys as
> you can for your file system.
>
> ted
>
> >
> >
> > On Nov 24, 3:36 pm, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
> > wrote:
> >> Hello, I am new to MacFuse and mostly new to Cocoa as well so this may
> >> be a dumb question.
> >>
> >> - (NSArray *)contentsOfDirectoryAtPath:(NSString *)path  error:
> >> (NSError **)error; returns an array of Strings.  I have this working
> >> except I am returning my folders and files.  How do I let MacFuse know
> >> that the folders are folders and not just files so that they can be
> >> opened?
> >>
> >> Thanks.
> > >
> >
>
> >
>

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