This is where we are headed folks, it’s simply amazing….When the new iOS for 
the iPhone and iPad comes out in the fall the AR will be built into the 
operating system,  and with the AR Kit Apple is providing developers we are 
going to experience a massive change in the way we interact with our 
surroundings…..Apple is betting heavily on AR, more so than AI.  

If you played the Pokemon GO you have had a small taste of what this means….my 
son-in-law and grandson were playing it in our home, the little guys were 
appearing in our fireplace, on our table…everywhere in the house…just think 
what this will mean if applied to personal and commercial applications.

If you want to get a bit of the reality of this follow the link, scroll down to 
the video and watch an amazing 4:00 minute video…



https://buy.metavision.com/?utm_source=youtube&utm_medium=ppc&utm_content=bloomberg&utm_campaign=us+bloomberg+oof+nb+in-stream&utm_adgroup=bloomberg+terms+contextual&utm_placement=youtube.com&ads_cmpid=887158995&ads_adid=47155275809&ads_matchtype=&ads_network=ytv&ads_creative=207944059659&utm_term=&ads_targetid=kwd-12703886&utm_campaign=&utm_source=adwords&utm_medium=ppc&ttv=2&gclid=CMb80KyPqtUCFRC1wAodUhIAMw



Is this Apple's next big product? Tech giant files patent for glasses
By Chris Ciaccia  <http://www.foxnews.com/person/c/chris-ciaccia.html>Published 
July 31, 2017 Fox News <http://www.foxnews.com/>




As Apple looks to its next big product, the company is increasingly placing 
bets on augmented reality, a revolutionary technology that combines the digital 
and physical worlds and appears poised to drastically change the way we 
experience everyday life. 

Apple has filed a patent 
<http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=20170213393&OS=20170213393&RS=20170213393>
 for an intriguing glasses-style device that harnesses augmented reality (AR), 
showing how the technology could work with a device and overlay information on 
real world objects. In this case, the technology could be used in conjunction 
with a smartphone, but also with “semi-transparent spectacle or glasses" or 
both devices in tandem with each other.

For example, the technology could show something as simple as the year a 
building was built, or its architectural design. Or it could be much more 
involved, potentially overlaying video and statistics on a car's dashboard.

The patent was originally filed by augmented reality software company Metaio, a 
startup Apple acquired in May 2015. It was first originally spotted by Patently 
Apple 
<http://www.patentlyapple.com/patently-apple/2017/07/apple-patent-reveals-the-exciting-possibility-of-augmented-reality-smartglasses.html>,
 a website focused on Apple-related patents.
When asked about the patent, an Apple spokesman declined to comment. 

Apple's future

Apple has filed a number of augmented reality patents over the past several 
years, but this particular one goes a bit further than the others. It hints 
that Apple may indeed launch a pair of glasses, a topic that has been 
speculated about for years. 

"I imagine they’re spending a lot of money doing research and development work 
around glasses and headsets, and would think we’ll see something from them in 
that category over the next few years," Jackdaw Research analyst Jan Dawson 
told Fox News via email.

Earlier this year, Bloomberg News reported 
<https://www.bloomberg.com/news/articles/2017-03-20/apple-s-next-big-thing> 
Apple was working on a number of augmented reality products, including digital 
spectacles.

Apple CEO Tim Cook has talked extensively about the prospects of augmented 
reality and its potential. From these comments, it's clear Apple is clearly 
placing a large bet on the technology.

In an October 2016 interview with Republican Senator Orrin Hatch, Cook likened 
AR's potential to being almost essential to humanity.

"I do think that a significant portion of the population of developed 
countries, and eventually all countries, will have AR experiences every day, 
almost like eating three meals a day," Cook said 
<https://www.youtube.com/watch?v=ZkV78RZ73Mw>. "It will become that much a part 
of you, a lot of us live on our smartphones, the iPhone, I hope, is very 
important for everyone, so AR will become really big." 

Huge opportunities right now

At its June developer conference, Apple publicly showed off its first steps and 
impact AR will have, introducing ARKit as part of its upcoming mobile operating 
system, iOS 11.

ARKit will allow app developers to "create unparalleled augmented reality 
experiences for iPhone and iPad,"

Apple said on its website. "By blending digital objects and information with 
the environment around you, ARKit takes apps beyond the screen, freeing them to 
interact with the real world in entirely new ways."

In a June television interview with Bloomberg following the conference, the 
normally reserved and measured Cook said Apple's plans for the technology made 
him "just want to yell out and scream."

With ARKit, Apple has vaulted itself among the leading augmented reality 
platforms, opening it up to the hundreds of millions of iPhones and iPads 
around the world.

According to M&A advisory firm Digi-Capital, Apple, via ARKit, could have as 
many as 400 million AR-enabled devices by the end of next year.

The firm said that Apple could "own [the] augmented future," having dominance 
and profitability in the four waves of AR: software, hardware, tethered 
smart-glasses and stand alone glasses. "Dominance across all four AR waves 
looks like it could be the innovation for which Tim Cook is remembered, and 
take Apple beyond Steve Jobs’ legacy to make it a 100 year company," 
Digi-Capital wrote in a July blog post 
<http://www.digi-capital.com/news/2017/07/the-four-waves-of-augmented-reality-that-apple-owns/#.WXsxVITyumx>.


Big money at stake

The fight for AR supremacy could mean big dollars for these tech behemoths.
Digi-Capital estimates that the combined virtual and augmented reality market 
could be worth $108 billion by 2021, with AR accounting for $83 billion of 
that. 

"AR has the potential to one day play a role in Apple's entire product line," 
Neil Cybart, an independent analyst who runs the Apple-focused Above Avalon 
website, told Fox News via email. "We are talking about everything from the Mac 
being used for AR creation to wearable form factors allowing people to interact 
and consume AR.

"Pokemon Go," often credited with bringing augmented reality into the everyday 
lexicon, has already shown the promise of the riches to come. In its first 
three months, it generated more than $600 million in revenue for its owners and 
is back as the top grossing app in Apple's App Store, more than a year after 
its launch.
 
Dawson said that ARKit should help Apple's business, saying it will help 
separate iOS and iPhone from the competition and "help drive loyalty and 
switching over the next couple of years, because there’s really no mass market 
competitor out there doing anything similar for now." 

Any hardware would be similar in scale to the Apple Watch, potentially 
producing billions of dollars in additional revenue, but would grow over time, 
he added. 

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