This week's puzzler:
At our shop, we have a scan tool. This scan tool is designed to
plug in under the dash or under the hood of the car and extract valuable
information from the car�s computer.
Recently, we got a new piece of software for our scan tool. One of my
guys had plugged the scan tool in and was looking for readings that
indicated a problem. For example, if it says the engine operating
temperature is minus 40 degrees, you have some idea that there�s
something wrong with the engine�s temperature sensor.
He was scrolling down and looking at all the information, when he came to
a reading that said, "air pressure low, right front
tire."
He said, "Huh?!" So, I walked around to the right front tire
and sure enough -- the tire was almost flat. I said, "It�s
right."
The question is: How did the scanning tool know that the right front tire
was low on air?
Last week's puzzler:
This puzzle has been making the rounds of Hungarian mathematicians'
parties.
The warden meets with 23 new prisoners when they arrive. He tells
them, "You may meet today and plan a strategy. But after
today, you will be in isolated cells and will have no communication with
one another.
"In the prison is a switch room, which contains two light switches
labeled A and B, each of which can be in either the on or the off
position. I am not telling you their present positions. The
switches are not connected to anything.
"After today, from time to time whenever I feel so inclined, I will
select one prisoner at random and escort him to the switch room.
This prisoner will select one of the two switches and reverse its
position. He must move one, but only one of the switches. He can't
move both but he can't move none either. Then he'll be led back to his
cell.
"No one else will enter the switch room until I lead the next
prisoner there, and he'll be instructed to do the same thing. I'm
going to choose prisoners at random. I may choose the same guy
three times in a row, or I may jump around and come back.
"But, given enough time, everyone will eventually visit the switch
room as many times as everyone else. At any time anyone of you may
declare to me, 'We have all visited the switch room.'
"If it is true, then you will all be set free. If it is false,
and somebody has not yet visited the switch room, you will be fed to the
alligators."
Here's the question:
What is the strategy the prisoners devise?
Last week's puzzler answer:
The prisoners all meet, and the leader of the prisoners says,
"Okay, guys, here's our strategy. First, there's only one guy who
can count past two, so we're naming him 'The Counter.' He's going to be
responsible for telling the warden we've all been in the switch room when
the time comes."
He then proceeds to give instructions to the other inmates. He says,
"We're going to designate Switch A -- the switch on the left - as
the "real switch." That's the only switch that matters to The
Counter. The other switch, Switch B, is a dummy. It won't tell us
anything, and you just use it when you have to move a switch, but don't
want to move Switch A. You got it? So Switch A is the meaningful switch
and Switch B is a placeholder."
So, each of the 22 prisoners is told, "When you go into the switch
room, we want you to move Switch A to the "On" position. If
Switch A is already in the "On" position, then leave it there,
flick switch B and walk out." All the prisoners nod.
Now I want each of you to flick Switch A to the "On" position
twice, and only twice. So if you go in there and Switch A is already on,
that doesn't count. I want each of you to actually flick it
"On" two times. You got that? "
All the prisoners nod. One of them raises his hand, tentatively.
"Yes, Berman?"
"Who's going to be flicking Switch A off, he asks.
"Good question," says the leader. "The Counter is the only
one with the authority to turn off Switch A."
So, each time The Counter is taken into the switch room, finds the switch
in the "On" position, he knows that at least one prisoner has
been in there.
It could be one prisoner who came in and turned it on, or it could be six
prisoners -- the first one turning it on and the next five leaving it on.
But when The Counter walks in and finds Switch A in the "On"
position, he knows at least one prisoner has been in the room since the
last time The Counter turned the switch off.
And when you work it all out, The Counter has to turn off Switch A 44
times in order to know that all 23 prisoners have been in the switch
room. And the reason he has to count that high is that he doesn't know
what the original position of the switch is, and therefore he has to wait
for everyone to go in twice.
In other words, if the warden started with Switch A in the "On"
position, and The Counter was brought in first, he could be fooled into
thinking that another prisoner had been in there. And that's why it's 44
instead of 22. .
If you have trouble understanding the strategy, try it for two prisoners
-- Prisoner 1 and Prisoner 2.
Let's say Prisoner 2 is The Counter. Prisoner 1 is brought in first. He
sees Switch A is in the "Off" position, so he flicks it on.
Let's say Prisoner 1 is brought in again. Remember -- the warden picks
prisoners randomly. So Prisoner 1 leaves Switch A on and flicks Switch B,
which doesn't matter. At some point, The Counter comes in, finds Switch A
on and flips it off. That's once, he says. Eventually, Prisoner 1 is
brought back in, and he turns Switch A on again. When Prisoner 2 comes
back, he sees Switch A on, and now he knows that the other prisoner has
been there. Last time he was there, he personally turned off Switch A,
and now it's back on, so he knows the other prisoner did it, and he says,
"Warden, our work here is done."
And interestingly, the number of times The Counter has to turn Switch A
off is exactly twice the number of the other prisoners -- not counting
him -- in the group. So, for two prisoners, it's two times. For 23
prisoners, it's 44 times.
_______________________
Scott MacLean
[EMAIL PROTECTED]
ICQ: 9184011
http://www.nerosoft.com
- Re: Puzzler of the week Jo & John MacLean
- Puzzler of the week Scott MacLean
- Puzzler of the week Scott MacLean
- Re: Puzzler of the week David L. Gomez
- Re: Puzzler of the week Jo & John MacLean
- Re: Puzzler of the week Marina MacLean
- Puzzler of the week Scott MacLean
- Re: Puzzler of the week Craig MacLean
- Puzzler of the week Scott MacLean
- Puzzler of the week Scott MacLean
- RE: Puzzler of the week Scott MacLean
- RE: Puzzler of the week Don Mac Lean
- RE: Puzzler of the week Scott MacLean
- Puzzler of the week Scott MacLean
- Puzzler of the week Scott MacLean
- Puzzler of the week Scott MacLean
- RE: Puzzler of the week Don Mac Lean
- Re: Puzzler of the week Marina MacLean
- Puzzler of the week Scott MacLean
- Re: Puzzler of the week Jo & John MacLean
- RE: Puzzler of the week Don Mac Lean
