On Mar 11, 2011, at 12:53 PM, Jerry LeVan wrote:

> I noticed that Xcode 4 now has to be downloaded from the app store unless one 
> is a 'registered developer' ie a paying customer...
> 
> I have some questions...
> 
> 1) The license  appears to allow installation on multiple machines. How does 
> downloading from the App Store make this possible ( ie is it possible to move 
> whatever is downloaded to multiple machines and doing multiple installations 
> or does one have to download different instances to different machines?

        I assume that this is just like any other Mac App Store app and you 
sign in to the App Store and download it with your account. This is not a 
viable method for processes like imaging or pushing out to computers, so there 
is a huge question there about how schools are going to be able to setup 
programming labs. But for personal use this is an easy and well done method.

> 2) Does XCode 4 install a new 'uniix' environment tool chain? I did notice 
> that the XCode 4 'Adverts' talked about
> using the LLVM compiler rather than gcc.

        Assuming that 'uniix' is a typo, and you mean to ask "does XCode 4 
install command line tools as well", then the answer is yes. It comes with both 
GCC and LLVM compiler toolchains.

> 3) I have XCode 3 installed, will I have to uninstalled it before installing 
> XCode 4?

        I wonder about the App Store version, since for third-party versions 
you have to be completely self-contained. But with other version so of XCode 4 
it is possible to install XCode 4 on top of XCode 3, or in a separate folder if 
you want to still use XCode 3.

> 4) Any thing else I need to be concerned with before biting the bullet?


        Not that comes to mind.

--
        Karl Kuehn
                [email protected]

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