On Wed, May 27, 2009 at 9:08 AM, Francis Devereux <[email protected]> wrote:
> On 27 May 2009, at 07:49, Darren Weber wrote: > > On Tue, May 26, 2009 at 10:05 PM, Bryan Blackburn <[email protected]>wrote: > >> On Tue, May 26, 2009 at 09:43:34PM -0700, Darren Weber said: >> > For example, >> > >> > http://ridiculousfish.com/svn/HexFiend/trunk/ >> > >> > What is the configure and build for an xcode source? Can this be done >> > within MacPorts? >> >> Try the xcode portgroup, documented at >> >> <http://guide.macports.org/#reference.portgroup.xcode> >> >> Should be quite a few examples in the aqua/ category. >> >> Bryan >> >> > > Yes, the build and install worked without a hitch using "PortGroup xcode > 1.0", but the runtime is faulty, i.e.: > > > Dyld Error Message: > Library not loaded: > @executable_path/../Frameworks/LuaObjCBridge.framework/Versions/A/LuaObjCBridge > Referenced from: /Applications/MacPorts/Hex Fiend.app/Contents/MacOS/Hex > Fiend > Reason: image not found > > > I get the same error if I build and run Hex Fiend from the Xcode GUI (i.e. > without using MacPorts), so I think that there is something wrong with the > Xcode project (or it is incompatible with the versions of Xcode we're using > - mine is 3.1.2). > > Francis > > I don't see any ports for the Lua-ObjC bridge framework. Maybe someone with more experience with xcode builds can resolve the issue, so I have committed a new Portfile under 'editors/hexfiend/Portfile' in the hope it will stimulate further work on it. Darren
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