On Sep 15, 2009, at 07:11, Jack Howarth wrote:
Jeremy, FYI, I've resigned all of my fink packages and have moved over to add those (where missing) to MacPorts. Did you get my emails to the macports-dev mailing list and get a chance to build the proposed molmol packaging to reproduce the missing widgets?
I've had a crazy last few weeks, so I am a bit behind on macports mail... but I'll take a look when I get a chance later.
The glw package in MacPorts is behaving normally as tested with the old opensolar.c sample code, however the widgets in molmol never appear either when built as a MacPorts package or directly against the MacPorts packages manually.
Is glw linking against the correct GL (/opt/local/lib/libGL.dylib rather than OpenGL.framework)?
I am still wondering if the problem could be some missing component of X11 which doesn't prevent the build but effects the runtime? Have you considered adding a virtual package to Macports that would effect a more complete X11 installation to avoid such problems or don't you think they could exist?
It's been there since I addded the modular packages as a way for other ports to transition to the new dependencies. Some ports still have the 'port:xorg-libs' dependency and have not been updated to list the exact dependencies (feel free to fix those where you see them... I believe they were mostly "dead" ports at this point).
You can also install 'xorg' which will pull in xorg-libs, xorg-apps, mesa, and xorg-server
Also what version of X11 is the MacPorts x11 packages based on (2.3.3.2 or 2.4.0)?
They're the latest versions available of the individual modules... so at this point post 2.4.0.
I pulled in more "beta/rc" packages into what will be 2.4.1-alpha1 since I am less concerned about stability with the alpha packages than with what is in MacPorts.
--Jeremy _______________________________________________ macports-dev mailing list [email protected] http://lists.macosforge.org/mailman/listinfo.cgi/macports-dev
