expat.
I'm developing on 10.7 against the 10.6 sdk.
On Jan 27, 2012, at 5:03 PM, James Berry wrote:
> James,
>
> I've check into svn a fix for the first problem. We now use xcrun to find the
> compiler tools, and so can find the compilers okay.
>
> I hadn't encountered the other issue, likely because I haven't been building
> any macports app that use the sdk.
>
> I'll see if I can take a look at the other issue (sdkroot) as well. Is there
> a particular port you saw this issue with?
>
> James
>
> On Jan 27, 2012, at 3:18 PM, James Gregurich wrote:
>
>> I'm not sure if this is known or not, but Xcode 4.3 breaks macports. I'll
>> report what I have learned in hacking my macports install into working. Note
>> that /Developer has been moved inside the Xcode.app package and the internal
>> structure of Developer has changed.
>>
>>
>> In xcode 4.3, "/Applications/Xcode.app/Contents/Developer/usr/bin" does not
>> contain clang and clang++.
>>
>>
>> Also, the sdkroot calculation is also now wrong as the macosx sdk is now in
>> the platforms folder. To illustrate, the path to the 10.6 sdk is now:
>>
>>
>> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk
>>
>>
>> Here is the line I corrected to make the change in portconfigure….although
>> I'm sure you'll need more logic to make this change only for Xcode 4.3.
>>
>>
>> set sdk
>> "${developer_dir}/Platforms/MacOSX.platform/Developer/SDKs/MacOSX${macosx_deployment_target}.sdk"
>>
>>
>>
>> -James
>>
>>
>>
>> _______________________________________________
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>
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