On Feb 17, 2012, at 3:02 PM, Dan Ports wrote:

> On Fri, Feb 17, 2012 at 02:53:13PM -0800, James Berry wrote:
>> - Was Xcode 4.3 installed at that point?
>> 
>> - Had Xcode been run after the install? (In other words, had you agreed to 
>> the license?)
> 
> Yes, I had installed Xcode 4.3, launched it, accepted its offer to
> remove the 4.2 installation, and installed the command-line tools.
> 
>> - I'm particularly intrigued by "xcodebuild exists but failed to execute".  
>> Is that a symptom of it trying to get you to agree to the license?
>> 
>> - What would "xcodebuild -version" and "xcode-select -print-path" have 
>> returned at that point?
> 
> I don't think so. I didn't try xcode-select -print-path, but I did try
> xcodebuild and xcrun and in both cases got:
>  Error: No developer directory found at /Developer. Run
>  /usr/bin/xcode-select to update the developer directory path.
> ...so presumably the developer directory path was set to /Developer.

It would be interesting to know what xcode-select -print-path returns at this 
point.

>> The other messages imply that (a) xcodeselect -print-path failed to return 
>> anything valid, and (b) that mdfind didn't find the Xcode binary anywhere, 
>> and (c) that there was no Xcode at /Developer. The fact that the messages 
>> are duplicated several times is due to the way in which those messages are 
>> hooked in. While it's not ideal, too many messages is better than none at 
>> all!
> 
> Yes, I also tried the mdfind command in the shell and it didn't seem to
> return anything either.

What Mac OS X version is this on? 

What does the following return?

        mdls /Applications/Xcode.app

James
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