On Feb 17, 2012, at 3:02 PM, Dan Ports wrote:
> On Fri, Feb 17, 2012 at 02:53:13PM -0800, James Berry wrote:
>> - Was Xcode 4.3 installed at that point?
>>
>> - Had Xcode been run after the install? (In other words, had you agreed to
>> the license?)
>
> Yes, I had installed Xcode 4.3, launched it, accepted its offer to
> remove the 4.2 installation, and installed the command-line tools.
>
>> - I'm particularly intrigued by "xcodebuild exists but failed to execute".
>> Is that a symptom of it trying to get you to agree to the license?
>>
>> - What would "xcodebuild -version" and "xcode-select -print-path" have
>> returned at that point?
>
> I don't think so. I didn't try xcode-select -print-path, but I did try
> xcodebuild and xcrun and in both cases got:
> Error: No developer directory found at /Developer. Run
> /usr/bin/xcode-select to update the developer directory path.
> ...so presumably the developer directory path was set to /Developer.
It would be interesting to know what xcode-select -print-path returns at this
point.
>> The other messages imply that (a) xcodeselect -print-path failed to return
>> anything valid, and (b) that mdfind didn't find the Xcode binary anywhere,
>> and (c) that there was no Xcode at /Developer. The fact that the messages
>> are duplicated several times is due to the way in which those messages are
>> hooked in. While it's not ideal, too many messages is better than none at
>> all!
>
> Yes, I also tried the mdfind command in the shell and it didn't seem to
> return anything either.
What Mac OS X version is this on?
What does the following return?
mdls /Applications/Xcode.app
James
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