> On Dec 22, 2014, at 9:29 AM, René J.V. Bertin <[email protected]> wrote:
>
> clang: error: unable to execute command: Segmentation fault: 11
So your bootstrap complier is broken.
Sorry, but I'm not going to investigate this failure further unless you also
experience it with a valid configuration. (I strongly suspect Jeremy won't
either.)
Put xcrun and xcodebuild back, set your active developer directory to Xcode,
and try building again.
> What I meant here is that I assume that using xcodebuild/xcrun to build an
> Xcode project uses the same tools as doing the build in the IDE.
No, xcrun uses the tools that are in your active developer directory.
>> What "batch version"? Do you mean the /usr/bin shims? Those point to
>> whatever `xcode-select` says to point to. You can see what's going on for
>> yourself:
>>
>> % echo 'int main(void) {}' | /usr/bin/clang -v -x c -o /dev/null -
>
> Well, invoking /usr/bin/clang directly will of course use the CLT version.
No. As I said, invoking /usr/bin/clang invokes the compiler in your active
tools directory. (I think. It could hypothetically use the compiler selected by
`xcrun`, but I've never butchered `xcrun` to do the wrong thing.)
vq
Sent from my iPhone
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