On Monday March 09 2015 10:35:26 Clemens Lang wrote:
Hi,
>I don't know. It's part of the task to find out. Somehow the Command Line Tools
>succeed in producing working code without an Xcode installation and don't ship
>an SDK, so I'm assuming they are not needed for most ports.
Are there stats what percentage of the current ports build without Xcode
installed? I have a hunch you'll find that a good part do depend on the SDK if
not only because Qt (and presumable GTk{2,3}) use CoreFoundation and Carbon ...
>Nobody would be obliged to do that. The Command Line Tools are already a
OK, as long as nothing changes when one does have Xcode installed this would
only be a plus. I guess :)
>(or rather, explicitly declaring) dependencies on Xcode. This way, we could
>print a good error message rather than have a build fail when a user doesn't
>have Xcode but tries to install a port that needs it.
So maybe it could (should) be part of the project to figure out during port
development whether a port requires Xcode? (because I presume most port
developers will have it installed and thus cannot easily do the obvious test).
R.
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