On 2017-1-23 22:19 , Ryan Schmidt wrote:
On Jan 23, 2017, at 03:06, Joshua Root wrote:
Any particular reason for this? It adds quite a lot of dependencies to quite a
lot of ports.
It was using it opportunistically. If we want to try to force it to use system
OpenGL instead we can do that. I have not yet investigated how to do that.
I think that would be preferable. Doesn't look like it should be too
hard, maybe something like this?
- Josh
--- configure.orig 2016-12-16 11:10:20.000000000 +1100
+++ configure 2017-01-23 23:56:32.000000000 +1100
@@ -13348,8 +13348,8 @@
darwin*)
# Special case for OSX builds. Append these to give the user a chance to
# override with --with-gl*
- glut_cflags="$glut_cflags|-framework GLUT -framework OpenGL"
- glut_ldflags="$glut_ldflags|-framework GLUT -framework OpenGL"
+ glut_cflags="-framework GLUT -framework OpenGL"
+ glut_ldflags="-framework GLUT -framework OpenGL"
;;
esac
@@ -13366,7 +13366,7 @@
none) ;;
*) CPPFLAGS="$flag $CPPFLAGS";;
esac
- for ac_header in GL/glut.h GLUT/glut.h OpenGL/glut.h
+ for ac_header in GLUT/glut.h OpenGL/glut.h
do :
as_ac_Header=`$as_echo "ac_cv_header_$ac_header" | $as_tr_sh`
ac_fn_c_check_header_mongrel "$LINENO" "$ac_header" "$as_ac_Header" "$ac_includes_default"