On 2020-8-29 10:41 , Ryan Schmidt wrote:
> 
> 
> On Aug 28, 2020, at 09:55, Jason Liu wrote:
> 
>>>> However, later in the build, it looks like the MacPorts build system sets 
>>>> SDKROOT based off the value MACOSX_DEPLOYMENT_TARGET.
>>>  
>>> As far as I know, MacPorts does not do that.
>>
>> Then it's possible that CMake is doing that. Regardless, if you take a look 
>> at the build log from either the 10.14 or 10.15 Azure builds, somehow an 
>> environment variable with the name SDKROOT is somehow getting set. The 
>> interesting thing, and something I haven't yet been able to figure out, is 
>> that the build log on my local machine with macOS 10.11 and Xcode 8.2.1 does 
>> not show this environment variable at all, even when I am doing a 'port -vst 
>> install'.
> 
> MacPorts base sets the SDKROOT environment variable to the value of 
> ${configure.sdkroot} if the value of ${configure.sdkroot} is not empty. By 
> default, it is not empty on macOS 10.14 and later (because in 10.14 Apple 
> removed the headers from /), and it is empty on 10.13 and earlier.
> 
> 
>> One more observation is that the value of this mysterious SDKROOT variable 
>> is getting set to '/Library/Developer/CommandLineTools/...' in the 10.14 
>> Azure build, but is getting set to 
>> '/Applications/Xcode_11.6.app/Contents/Developer/...' in the 10.15 Azure 
>> build.
> 
> Then I guess the 10.14 Azure build machine has the command line tools 
> installed and the 10.15 Azure build machine does not. MacPorts is designed to 
> use the CLT if available, and to use Xcode if the port says "use_xcode yes" 
> or if the CLT is not available.

The blender port in the PR does have `use_xcode yes`. I explained
earlier why the SDK from the CLTs is used on 10.14 but not (yet) 10.15.

- Josh

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