likewise, if I look at the compilers PG

https://github.com/macports/macports-ports/blob/master/_resources/ port1.0/group/compilers-1.0.tcl

the list there is also already restricted to

  lappend gcc_versions 5 6 7 8 9

if I am parsing things correctly.

So, where exactly are the gcc compilers 10 to 14 entering the game currently for builds on <10.6 ?



I guess we are back to the point about the issue being not really with the gcc-N ports, but the libgcc-N ports as it is there where the dependency tree currently lives.

So taking gcc10 as an example, to install this from scratch you need

gcc10
libgcc10
libgcc11
libgcc12
libgcc13
libgcc14

and removing those ports that are just stub ports so building takes no time

gcc10
libgcc10
libgcc11
libgcc14

so compared to the minimum, which would be 2 builds (one gccN and one libgccM build) we are taking 4 builds instead of 2.

So yes, its twice the builds you in theory would need in the best case scenario. Whilst not ideal, this is (for me) hardly the nightmare scenario people seem to be making it out to be.

( Also note, I suspect a number of those builds *could* be made stub ports, but currently they are not, either because the port is badly written or by giving up on some optional functionalities, like sanitizer libs)

My problem with what you are proposing is changing how the dependencies between the various libgccN ports is currently configured, to be different on <10.6 to the newer OSes, is likely going to be waay more messy than I think you are currently anticipating. To my eye, trying to reduce as many libgccN ports down to basic stub ports that become trivial to install is the better way forward).

Chris

Reply via email to