I couldn't get the mplayer to build and so tried mplayer-devel which worked like a charm.

On May 13, 2009, at 8:35 PM, Eric Cronin wrote:


On May 13, 2009, at 10:38 PM, Ryan Schmidt wrote:

On May 13, 2009, at 12:25, EmmGunn wrote:

I'm looking at the different variants for mplayer and most of them are self explanatory, but I have a couple of questions. I noticed this in the port file:

83      # configure is not autoconf
84      universal_variant no

which I took to mean that a universal variant is not available,

That's correct. Because mplayer does not use a standard autoconf configure script, the standard universal variant does not work with it. If someone wanted to invest some time in figuring out how to make mplayer compile universal, it could probably be done by writing a custom universal variant for that port.

but then I see a binary_codecs variant which has something about powerpc and i386. What does this do exactly? Is this something equivalent to a universal variant? I was hoping to compile a universal build of mplayer.

Sorry, the port says "universal_variant no", which means someone tried to build a universal binary and found that it failed, and added this to the portfile to save you the trouble. If you really want a universal binary, you will have to write a custom universal variant for this port. If you do, please contribute it back to us so that we can put it in the portfile.


If someone is interested in tackling the universal build they may want to contact Mo Haque and see if the scripts he uses to update <http://haque.net/software/mplayer/mplayerosx/builds/ > are useful in manually setting up the crosscompile environment.

Also, I'm not sure what the state of the new port is, but if mplayer- devel builds currently I would strongly recommend it over the MPlayer port since upstream stopped rolling full releases over 2 years ago and MPlayer hasn't been updated other than to fix build issues since then.

Thanks,
Eric

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