On Apr 4, 2010, at 10:47 AM, Rainer Müller wrote:

On 2010-04-04 15:41 , Ctalk Project wrote:
So how do I tell macports to use the newly installed compiler?

You still need to install Xcode Developer Tools [1] to build ports. It
does not only provide the Xcode application and compilers, but also
additional headers and frameworks. Note that Apple gcc is highly patched
to provide more features than a usual gcc build, for example creating
binaries for multiple archs in one step which is required for universal
builds.

Rainer

[1] http://guide.macports.org/#installing.xcode
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Thanks for all of the hints. Now that you mention it, though, I have several other questions, even though maybe a bit off topic here - I seem to recall that Apple has (or had) a site for developers to test- compile for different OS X versions and architectures. Has anybody managed to find the site and/or tried builds there? Also, just how patched is the Xcode compiler? We do test on a lot of GCC versions around here - has anyone tried this universal binary code generation from a generic GCC release?

Thanks again,

Robert

Ctalk Home Page:  http://www.ctalklang.org



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