--- On Wed, 3/23/11, Ryan Schmidt <[email protected]> wrote:
Hmm, why specify the SDK at all? You shouldn't need it.
I didn't even know it was there; but, when ./configure complained early on 
about needing stdio.h, I went looking for it:
{{{
$ ( cd $XCODE; find . -name stdio.h
./Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/include/c++/4.2.1/tr1/stdio.h
./Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/include/stdio.h
./Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/usr/include/stdio.h
./Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.0.sdk/usr/include/c++/4.2.1/tr1/stdio.h
./Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.0.sdk/usr/include/stdio.h
./Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.1.sdk/usr/include/c++/4.2.1/tr1/stdio.h
./Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.1.sdk/usr/include/stdio.h
./Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/include/c++/4.2.1/tr1/stdio.h
./Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/include/stdio.h
./Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.3.sdk/usr/include/c++/4.2.1/tr1/stdio.h
./Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.3.sdk/usr/include/stdio.h
./SDKs/MacOSX10.5.sdk/usr/include/stdio.h
./SDKs/MacOSX10.6.sdk/usr/include/c++/4.2.1/tr1/stdio.h
./SDKs/MacOSX10.6.sdk/usr/include/stdio.h
}}}

I don't *think* that's the problem, since the ./configure gets past all that 
stuff, and then just aborts when it can't find tclConfig.sh (for which I can't 
blame it, since I can't find it either).



      
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