The information at the foot of the page http://mac.kde.org/?id=build about how to start KDE applications after you have installed them from Macports appears to be incorrect and misleading. Please can you edit it. The correct information appears to be on: http://techbase.kde.org/Getting_Started/Build/Mac_OS_X/MacPorts#Installing_the_base_requirements near the end of that section.
Those instructions, for setting up Dbus, etc., need to be followed only once, after the first time you install any KDE packages. I think it is still necessary to 'open' kdeinit4.app after booting and before running KDE apps. Some KDE apps need it, but not all. Maybe it should go in .profile. I am a KDE Games developer who just bought a Macbook Pro with Snow Leopard. I was delighted to see KDE packages build OK from Macports and in very recent versions. However, the misleading information from http://mac.kde.org/?id=build is also printed out by Macports (I have asked on the Macports list for that to be updated). This has caused me a lot of disappointment and lost time in the last few days, but everything is working fine for me now I have found the correct Dbus instructions. All the best, Ian W. _______________________________________________ macports-users mailing list [email protected] http://lists.macosforge.org/mailman/listinfo.cgi/macports-users
