It was in the Applications folder and I was able to install it, but only after
switching back to 64-bit architecture.
On Dec 4, 2011, at 6:32 PM, Ryan Schmidt wrote:
>
> On Dec 4, 2011, at 14:04, Jim Anderson wrote:
>
>> I upgraded to Lion find myself up to my neck in 'gators. Here's the sequence:
>>
>> 1. upgraded to Lion
>> 2. switched to the 32-bit architecture since the Cisco VPN client doesn't
>> support the 64-bit architecture
>
> I assume you are talking about starting up with the 32-bit kernel instead of
> the 64-bit kernel? MacPorts shouldn't care what kernel you're running.
>
>
>> 3. discovered that my old Apple Developer Tools also needed to be upgraded.
>> ("which make" returned nothing.) Upgraded DT but did so while in 32-bit mode.
>> 4. switched back to 64-bit mode
>> 5. rebooted
>> 6. "which make" still returns nothing
>
> You either didn't install Xcode, or told it to omit (or didn't tell it to
> include) the command-line tools / UNIX development tools. See item 3 here:
>
> http://guide.macports.org/chunked/installing.xcode.html
>
>
>> 7. tried to upgrade MacPorts but was informed that I hadn't upgraded Dev
>> Tools. (My Developer Profile still shows 10.4.0 Mac OS SDK) But the Xcode
>> page in the Mac Store shows Xcode 4.2.1 already installed
>
> The Xcode page in the Mac App Store shows that you have the Install Xcode
> program installed. Run that program to actually install Xcode.
>
>
>> So it seem I have no developer tools and can't reload them. Consequently, I
>> can't upgrade (let alone use) MacPorts :(
>
> Note that after upgrading to a new major release of OS X you will probably
> need to reinstall MacPorts and all ports. Read:
>
> https://trac.macports.org/wiki/Migration
>
>
_______________________________________________
macports-users mailing list
[email protected]
http://lists.macosforge.org/mailman/listinfo.cgi/macports-users