On Aug 29, 2012, at 9:47 AM, Murray Eisenberg <[email protected]> wrote:

> 
> On Aug 29, 2012, at 11:27 AM, Wahlstedt Jyrki <[email protected]> wrote:
> 
>> 
>> On 29.8.2012, at 18.10, Murray Eisenberg <[email protected]> wrote:
>> 
>>> I attempted 'sudo port install wxWidgets' and got an "Error: Processing of 
>>> port wxWidgets failed". This is under OS X 10.8.1 with current XCode 
>>> command-line tools installed and using MacPorts 2.1.2.
>>> 
>>> Here's output from 'sudo port -d install wxWidgets':
>>> 
>> <snip>
>> Here's the thing: wxWidgets (2.8.12.1 currently) will not build on 10.8 (in 
>> a supported way at least). This is due to the fact that the required SDK 
>> containing Carbon support does not exist anymore. There is the port 
>> wxWidgets-devel (2.9.4) that builds fine. Of course there is the chance that 
>> all dependents may not yet work with the newer version (I know some). The 
>> wxWidgets stable should be ok, as soon as 3.0 is released, which 
>> unfortunately may take some time still.
>> 
>> !
>> ! Jyrki Wahlstedt
>> !    http://www.wahlstedt.fi/jyrki/
>> !
>> ! Our life is no dream; but it ought to become one and perhaps will.
>> ! PGP key ID: 0x139CC386 fingerprint: F355 B46F 026C B8C1 89C0  A780 6366 
>> EFD9 139C C386
>> 
> 
> 
> Before or after installing the wxWidgets-devel port, do I need to do anything 
> to clean out code from the failed attempt at installing wxWidgets?

No. But it saves disk space.

sudo port clean --all wxWidgets



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