You got me wrong, my question was not on how to compile on Windows but on how to cross compile on OS X for Windows. Doesn't necessarily need to be through macports but it seems tome that the mingw/binutils port might be the right direction (I think those ports exist(ed) - I'm currently away from my Mac). I expect to need to build every lib the stuff depends on manually, I just need pointers to get started.
Dominik Am 23.09.2012 um 23:11 schrieb Brandon Allbery <allber...@gmail.com>: > On Sun, Sep 23, 2012 at 5:35 PM, Dominik Reichardt <domi...@gmail.com> wrote: >> Sorry for the kind of OT post, but can anyone help me get it straight on how >> to cross compile something for Windows? > > I would be very surprised if that worked in general, since MacPorts is about > making stuff compile on OS X, not on Windows. If you're really lucky then > the upstream already has Windows support without patches and the patches for > OS X support don't break that support. > > -- > brandon s allbery allber...@gmail.com > wandering unix systems administrator (available) (412) 475-9364 vm/sms >
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