Found out I can generate a binary without the LC_VERSION_MIN_MACOSX load command command with
gcc -no_version_load_command a.cpp

I also found out codesign_allocate from the IOS SDK works too even if I'm not compiling for IOS at all: > export CODESIGN_ALLOCATE=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate
> codesign -s "identity" --keychain my.keychain a.out

I'm not sure yet which one is the best. I still target OSX 10.5 and use the -mmacosx-version-min flag during compilation, so I guess I'm better not touching the LC_VERSION_MIN_MACOSX load command.

Thanks Rainer for pointing me in the right direction.


I'm not really surprised that the default codesign_allocate available in OSX 10.6 is unable to understand binaries produced by gcc 4.8.

But the fact codesign_allocate from macports doesn't plugs well - no error, just doesn't do what its told to - still slightly puzzles me.

NH

On 2013-06-30 14:25, Nicolas Hatier wrote:
Hello.

I have troubles to codesign a binary compiled with gcc-mp-48

Previously I was using XCode's gcc (4.2.1) and everything was ok.

a.cpp:
int main() { return 1; }

Compiled with gcc 4.2.1:

    > /usr/bin/gcc a.cpp
    > security unlock-keychain ~/my.keychain
    password to unlock /Users/me/my.keychain: ********
    > codesign -f -s "identity" --keychain ~/my.keychain a.out
    > codesign -v -v a.out
    a.out: valid on disk
    a.out: satisfies its Designated Requirement
    (success)

Compiled with gcc 4.8 (macports)

    > /opt/local/bin/gcc-mp-4.8 a.cpp
    > security unlock-keychain ~/my.keychain
    password to unlock /Users/me/my.keychain: ********
    > codesign -f -s "identity" --keychain ~/my.keychain a.out
    codesign_allocate: object: /Users/me/a.out malformed object
    (unknown load command 9)
    a.out: object file format invalid or unsuitable
    (failure)

I then found out there was a codesign_allocate in macports bin, so I tried:

    > export CODESIGN_ALLOCATE=/opt/local/bin/codesign_allocate
    > security unlock-keychain ~/my.keychain
    password to unlock /Users/me/my.keychain: ********
    > codesign -f -s "identity" --keychain ~/my.keychain a.out
    a.out: code object is not signed


Uh? When I specify macports codesign_allocate, codesign doesn't even try to sign, it just verifies the (unavailable) signature of my binary.

However, detached signature works, with or without macports codesign_allocate:

    > codesign -f -s "identity" --keychain ~/my.keychain a.out
    --detached a.out.signature
    > codesign -v -v a.out --detached a.out.signature
    a.out: valid on disk
    a.out: satisfies its Designated Requirement

So codesign and codesign_allocate works with gcc48-compiled binaries, but for some reason fails to understand that it should embed the signature in the binary.

Anybody have a clue about that? Or maybe a way to embed the signature after it has been created detached?

Note: My personal Mac/OSX knowledge is basic to medium, and I need to use only command-line tools to create working, ideally signed, binaries. The build process is highly automated on several platforms.

Regards
NH


_______________________________________________
macports-users mailing list
[email protected]
https://lists.macosforge.org/mailman/listinfo/macports-users

_______________________________________________
macports-users mailing list
[email protected]
https://lists.macosforge.org/mailman/listinfo/macports-users

Reply via email to