I’m using Xcode 5.1.1 (5B1008) on OSX 10.9.2.
Yes, you are right: I carelessly ignored the instruction to run "xcode-select 
—install”, thereby giving myself unnecessary grief.

On 25 Apr 2014, at 10:42, Ryan Schmidt <[email protected]> wrote:
> On Apr 25, 2014, at 04:39, David Epstein wrote:
> 
>> Could the advice about downloading Xcode please  be slightly improved? I 
>> spent a few hours last night battling to get Macports reinstalled last 
>> night, with continual errors. I restarted the process from scratch at least 
>> 2 times.
>> 
>> Finally I started writing to this forum about my woes, and decided I needed 
>> to tell people which version of xcode I was using. It was only at that point 
>> that I realized that, although I had downloaded the latest version of Xcode, 
>> as instructed, nevertheless it needed Xcode to be launched before it would 
>> work correctly. (Apple was requiring some modification of Xcode before 
>> launching xcode and needed admin permission to do so.)
>> 
>> Magic—all errors previously reported by macports went away.
>> 
>> Could you add to the Macports instructions that Xcode should be launched at 
>> least once before doing anything within Macports itself?
> 
> Xcode varies greatly by version. Which version are you using, on which OS X 
> version?
> 
> “New” versions of Xcode (starting some time during Lion, IIRC) require 
> accepting the license agreement before the command line tools will work. 
> Launching Xcode would prompt you to do that, but you can also do it at the 
> command line, which is what our instructions show.
> 

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