I’m using Xcode 5.1.1 (5B1008) on OSX 10.9.2. Yes, you are right: I carelessly ignored the instruction to run "xcode-select —install”, thereby giving myself unnecessary grief.
On 25 Apr 2014, at 10:42, Ryan Schmidt <[email protected]> wrote: > On Apr 25, 2014, at 04:39, David Epstein wrote: > >> Could the advice about downloading Xcode please be slightly improved? I >> spent a few hours last night battling to get Macports reinstalled last >> night, with continual errors. I restarted the process from scratch at least >> 2 times. >> >> Finally I started writing to this forum about my woes, and decided I needed >> to tell people which version of xcode I was using. It was only at that point >> that I realized that, although I had downloaded the latest version of Xcode, >> as instructed, nevertheless it needed Xcode to be launched before it would >> work correctly. (Apple was requiring some modification of Xcode before >> launching xcode and needed admin permission to do so.) >> >> Magic—all errors previously reported by macports went away. >> >> Could you add to the Macports instructions that Xcode should be launched at >> least once before doing anything within Macports itself? > > Xcode varies greatly by version. Which version are you using, on which OS X > version? > > “New” versions of Xcode (starting some time during Lion, IIRC) require > accepting the license agreement before the command line tools will work. > Launching Xcode would prompt you to do that, but you can also do it at the > command line, which is what our instructions show. > _______________________________________________ macports-users mailing list [email protected] https://lists.macosforge.org/mailman/listinfo/macports-users
