On 27 February 2017 at 11:07, Mojca Miklavec wrote:
>
> I just figured out that k3dsurf depends on qt3-mac which doesn't
> compile on > 10.6, but one can still install qt3 and compile k3dsurf
> against qt3. That one uses X11, so it won't look nice, but that's
> still better than nothing.

I just tried that and it works. Not out of the box, but I got an
X11-based application running after some really minor modifications.

Feel free to file a ticket for that (to make k3dsurf work against qt3).

Mojca

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