On 27 February 2017 at 11:07, Mojca Miklavec wrote: > > I just figured out that k3dsurf depends on qt3-mac which doesn't > compile on > 10.6, but one can still install qt3 and compile k3dsurf > against qt3. That one uses X11, so it won't look nice, but that's > still better than nothing.
I just tried that and it works. Not out of the box, but I got an X11-based application running after some really minor modifications. Feel free to file a ticket for that (to make k3dsurf work against qt3). Mojca
