On 2019-10-13 02:06 , Ryan Schmidt wrote:
> 
> 
> On Oct 12, 2019, at 03:36, Chris Jones wrote:
> 
>> On 12 Oct 2019, at 3:28 am, Ryan Schmidt wrote:
>>
>>> On Oct 11, 2019, at 09:57, Joshua Root wrote:
>>>
>>>> Xcode itself only contains a 10.15 SDK, but the Command Line Tools have
>>>> a 10.14 one. You should be mostly fine with them installed, though there
>>>> are some exceptions. Our installation instructions have always said to
>>>> install both Xcode and the CLTs.
>>>
>>> But the CLT has the SDK in a different path than Xcode does, of course. And 
>>> if Xcode-based SDK paths got baked into various ports on our Xcode-10-using 
>>> Mojave build worker, then that will be a problem for any users that have 
>>> Xcode 11, whether or not they have the CLT.
>>
>> Does the 10.14 buildbot have the CLT installed ? If not, maybe adding it 
>> would help ?
> 
> At the time that 10.14 was released, the word was that we wanted to support 
> MacPorts with Xcode only, without the CLT. Therefore the 10.14 buildbot 
> worker is the first one on which I installed only Xcode and not the CLT.
> 
> Now Joshua has said we are changing our minds on this, and therefore I should 
> install the CLT on the 10.14 buildbot worker.
> 
> It is still running Xcode 10, and given all the problems we're seeing with 
> SDK paths, it seems like I should keep it on Xcode 10 and not upgrade it to 
> 11.

There shouldn't be a problem using Xcode 11 if the CLTs are installed.
Their 10.14 SDK will be used preferentially as of MacPorts 2.6.

- Josh

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