> On 2020-09-29, at 15:02, Michael Dickens <[email protected]> wrote: > > Excellent! Thanks for the heads-up. I've downloaded this file and will get it > installed and start testing later today. - MLD > > On Tue, Sep 29, 2020, at 2:47 PM, Gary Palter wrote: >> Apple today released Xcode 12.2 beta 2 and the Release Notes state >>> Apple Clang Compiler >>> Resolved Issues >>> • Fixed an issue that caused strip, install_name_tool and vtool to >>> corrupt the ad-hoc code signatures generated by the linker for arm64 Mach-O >>> files. (51911417) >> >> - Gary Palter >> Principal Software Engineer >> Clozure Associates >> Cell: 617-947-0536
Hi, If you get a chance, could you try compiling this on your Apple Silicon device? https://github.com/Tatsh/re3/tree/macos (part of this PR https://github.com/GTAmodding/re3/pull/734) Once you clone it (with git clone --recurse-submodules --branch=macos): cd re3 port install --unrequested premake5 openal-soft glew glfw mpg123 libsndfile (if this step fails, stop here and let me know) premake5 --with-librw gmake2 cd build make config=release_macosx-amd64-librw_gl3_glfw-oal -j5 Just want to see the output and find out if it can build successfully. Does not need the GTAIII game anywhere to build. Thanks
