MacPorts 2.8.1, ran selfupdate, updated all installed ports. * ok* jon@MadMax ~% *sudo port clean --dist nethack*
---> Cleaning nethack * ok* jon@MadMax ~% *sudo port install nethack* ---> Computing dependencies for nethack ---> Fetching archive for nethack ---> Attempting to fetch nethack-3.6.6_0.darwin_22.arm64.tbz2 from https://packages.macports.org/nethack ---> Attempting to fetch nethack-3.6.6_0.darwin_22.arm64.tbz2 from http://mirror.fcix.net/macports/packages/nethack ---> Attempting to fetch nethack-3.6.6_0.darwin_22.arm64.tbz2 from https://ywg.ca.packages.macports.org/mirror/macports/packages/nethack ---> Fetching distfiles for nethack ---> Attempting to fetch nethack-366-src.tgz from https://distfiles.macports.org/nethack ---> Verifying checksums for nethack ---> Extracting nethack ---> Applying patches to nethack At this point it did nothing and CPU usage went to zero. I hit enter twice, and got this: Error: Failed to patch nethack: command execution failed Error: See /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_games_nethack/nethack/main.log for details. Error: Follow https://guide.macports.org/#project.tickets if you believe there is a bug. Error: Processing of port nethack failed 1 jon@MadMax ~% The bottom of the logfile reads: :debug:patch patch phase started at Mon Feb 6 12:09:21 PST 2023 :debug:patch Executing org.macports.patch (nethack) :notice:patch ---> Applying patches to nethack :info:patch ---> Applying patch-gamestate-dir.diff :debug:patch Creating patch directory: /opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_games_nethack/nethack/work/nethack-3.6.6 :debug:patch Environment: :debug:patch CC_PRINT_OPTIONS='YES' :debug:patch CC_PRINT_OPTIONS_FILE='/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_games_nethack/nethack/work/.CC_PRINT_OPTIONS' :debug:patch CPATH='/opt/local/include' :debug:patch DEVELOPER_DIR='/Library/Developer/CommandLineTools' :debug:patch LIBRARY_PATH='/opt/local/lib' :debug:patch MACOSX_DEPLOYMENT_TARGET='13.0' :debug:patch SDKROOT='/Library/Developer/CommandLineTools/SDKs/MacOSX13.sdk' :info:patch Executing: cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_games_nethack/nethack/work/nethack-3.6.6" && /usr/bin/patch -p1 < '/opt/local/var/macports/sources/rsync.macports.org/macports/release/tarballs/ports/games/nethack/files/patch-gamestate-dir.diff' :debug:patch system: cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_games_nethack/nethack/work/nethack-3.6.6" && /usr/bin/patch -p1 < '/opt/local/var/macports/sources/rsync.macports.org/macports/release/tarballs/ports/games/nethack/files/patch-gamestate-dir.diff' :info:patch File to patch: No file found--skip this patch? [y] 3 out of 3 hunks ignored--saving rejects to Oops.rej :info:patch Command failed: cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_games_nethack/nethack/work/nethack-3.6.6" && /usr/bin/patch -p1 < '/opt/local/var/macports/sources/rsync.macports.org/macports/release/tarballs/ports/games/nethack/files/patch-gamestate-dir.diff' :info:patch Exit code: 1 :error:patch Failed to patch nethack: command execution failed :debug:patch Error code: CHILDSTATUS 97029 1 :debug:patch Backtrace: command execution failed :debug:patch while executing :debug:patch "system {*}$notty {*}$callback {*}$nice $fullcmdstring" :debug:patch invoked from within :debug:patch "command_exec patch "" "< '$patch'"" :debug:patch (procedure "portpatch::patch_main" line 41) :debug:patch invoked from within :debug:patch "$procedure $targetname" :error:patch See /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_games_nethack/nethack/main.log for details. Anything obvious I should do? -- Web: twoideas.org / Twitter: @disappearinjon / Mailing list: bit.ly/difficultsf