Well, I had already worked up the courage to install using the candidate dmg.
Hatchet:~ mnewman$ xcode-select --install xcode-select: note: Command line tools are already installed. Use "Software Update" in System Settings or the softwareupdate command line interface to install updates I ran selfupdate, upgrade and reclaim, but the following requested ports were the only ones not installed: ffmpeg, ImageMagick and moreutils I was able to install ImageMagick and moreutils but ffmpeg failed as follows: Hatchet:~ mnewman$ sudo port install ffmpeg Password: ---> Computing dependencies for ffmpeg The following dependencies will be installed: aom gd2 graphviz libheif librsvg libvpx vala Continue? [Y/n]: y ---> Fetching archive for libvpx ---> Attempting to fetch libvpx-1.13.1_0.darwin_24.arm64.tbz2 from https://packages.macports.org/libvpx ---> Attempting to fetch libvpx-1.13.1_0.darwin_24.arm64.tbz2 from https://pek.cn.packages.macports.org/macports/packages/libvpx ---> Attempting to fetch libvpx-1.13.1_0.darwin_24.arm64.tbz2 from https://kmq.jp.packages.macports.org/libvpx ---> Building libvpx Error: Failed to build libvpx: command execution failed Error: See /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_multimedia_libvpx/libvpx/main.log for details. Error: Follow https://guide.macports.org/#project.tickets if you believe there is a bug. Error: Processing of port ffmpeg failed I see there’s already a ticket for libvpx: #70989 So, I decided to run reclaim and try again with ffmpeg. But this time the list of dependencies was huge: ---> Computing dependencies for ffmpeg The following dependencies will be installed: Xft2 XviD autoconf autoconf-archive automake bison bison-runtime cargo cctools cmake curl docbook-xml docbook-xml-4.1.2 docbook-xml-4.2 docbook-xml-4.3 docbook-xml-4.4 docbook-xml-4.5 docbook-xml-5.0 docbook-xsl-nons flex fribidi gawk gd2 gmake graphite2 graphviz groff gts harfbuzz help2man lame libLASi libarchive libass libb2 libbluray libcxx libgit2 libmodplug libnetpbm libogg libopus libpsl librsvg libsdl2 libssh2 libtheora libvidstab libvorbis libvpx lzip lzo2 meson nasm netpbm nghttp2 ninja p5.34-locale-gettext pango psutils py312-meson python310 python3_select-310 python_select-310 re2c rust soxr speex speexdsp uchardet vala x264 x265 xmlcatmgr xorg-libXaw xorg-libXmu xorg-util-macros xpm zimg zvbi I just don’t understand this. I am now watching MacPorts build rust for which must be the fourth or fifth time today. Why does it have to keep building rust over and over again? Should I just delete MacPorts and start all over again? Mike > On Oct 22, 2024, at 1:19 PM, Joshua Root <[email protected]> wrote: > > Michael Newman wrote: > >> Anyway, I was able to get MacPorts fully working by: >> >> sudo rm -rf /Library/Developer/CommandLineTools > > You don't have to fully remove the CLTs to fix the problem, just > /Library/Developer/CommandLineTools/usr/include/c++. > > >> Install CLT 16 from the DMG available from >> https://developer.apple.com/download/all/ >> (Command_Line_Tools_for_Xcode_16.dmg) >> >> But at that link I could not find a dmg with a release version of CLT16, >> only release candidates which I hesitated to use. > > There is a link there to > <https://download.developer.apple.com/Developer_Tools/Command_Line_Tools_for_Xcode_16/Command_Line_Tools_for_Xcode_16.dmg>, > though I'm not sure if you have to have an Apple Developer account to see > it. You don't have to use that dmg though; `xcode-select --install` works > just as well. If it installs an older version as some have reported, Software > Update will bring it up to date. > > - Josh >
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