I don’t know about the plans to provide binary packages for Sequoia, but I’ve 
been using MacPorts on Sequoia since it came out and everything has been 
building fine. I did need to manually clean up my Command Line Tools 
installation, as explained on https://trac.macports.org/wiki/SequoiaProblems, 
before C++ compilation would work. I believe this is necessary due to a bug in 
Apple’s CLT installer.

Like before any significant change, make sure to back up your system, and you 
can always go back. Alternatively you could install Sequoia separately from 
your main setup to verify it will do everything you need, before you upgrade 
your main setup.

Good luck with the upgrade!

Nils.

> Op 22 dec 2024 om 08:32 heeft Yuzhuo Jing via macports-users 
> <[email protected]> het volgende geschreven:
> 
> Hi,
> 
> I noticed that there is no runner or precompiled binary packages available 
> for arm64 macOS Sequoia, so I have been sticking with Sonoma. I’m planning to 
> upgrade and was wondering if there is any issues or bottleneck in compilation 
> on arm64 Sequoia. Do most ports compile on arm64 Sequoia just fine (like on 
> x86-64)? The key ones I rely on for work are clang/llvm-15 and texlive 
> (+full). Additionally, is there a plan to kickstart the arm64 runner in the 
> near future? Thank you!
> 
> Happy holidays!
> 
> Best regards,
> Yuzhuo
> 

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