I have translated and created some examples using opengl with MacRuby here:

http://www.johnmacshea.org/examples/GameRelated/

The directory Mine/ has examples which although longer - are "cleaner"

HTH,
John


On May 25, 2009, at 20:59 , Matt Aimonetti wrote:

There is problem with macgem not installing gems properly. You can try to unpack your gem and require it manually (recommended since you don't want to force your users to install gems).

However ruby-opengl uses C extensions which will probably not be MacRuby 0.4 compatible. The good news tho, is that you can do all your opengl stuff using the cocoa API :)

- Matt

On Mon, May 25, 2009 at 10:23 AM, Jonathan Waddilove <jonat...@waddilove.net > wrote: Hi, I'm just starting to use MacRuby and I would like to be able to use OpenGL. So far I have been unable to install the GEM.

I have just checked out the current MacRuby trunk (Mon 25 May) and after building it I get the following error:

sudo macgem install ruby-opengl
 Password:
macruby(37134,0x1037a5000) malloc: free_garbage: garbage ptr = 0x800031ca0, has non-zero refcount = 1
 ERROR:  While executing gem ... (RangeError)
   bignum too big to convert into `unsigned long long'

Umm, is there a problem with the MacGem tool in the current drop or have I made a silly user error.

Many thanks, Jonathan

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