Right, I added the -fobjc-gc flag. I'll check the docs and try to update the framework. Thanks!
On Thu, Jan 13, 2011 at 10:51 PM, Laurent Sansonetti <lsansone...@apple.com> wrote: > Hi Rolando, > You shouldn't need to retain the objects as instance variables to keep them > from premature garbage collection. In this case, I assume that the Cocos2D > framework has been built with -fobjc-gc (otherwise you would get a link > error at runtime), but that it's not fully compatible with the GC techniques > yet. Passing the -fobjc-gc flag isn't enough sometimes, and one has to > migrate the framework. > Some documentation is available here: > http://developer.apple.com/library/mac/#documentation/cocoa/Conceptual/GarbageCollection/Introduction.html%23//apple_ref/doc/uid/TP30001223-CJBGIAGF > Laurent > On Jan 13, 2011, at 5:32 AM, Rolando Abarca wrote: > > hi all, > > I'm having some fun with Cocos2D[1] Mac Version and MacRuby. Some time > ago I wrote ruby bindings for the iPhone version[2], but MacRuby makes > those bindings unnecessary (at least for mac). > So far everything works great! The only problem I'm having so far is > in cases like this: > > {{{ > some_node = CCSprite.spriteWithFile("some_file.png") > self.addChild(some_node) > }}} > > If I do the above, the object will get GCd by the ruby VM (I'm > guessing), but the object should still live the Obj-C world > (internally, each Cocos2D node keeps its children in an array, where > they are retained in the addChild method). > So far, I'm bypassing this by declaring each child an instance > variable, but I'm pretty sure there must be another way... Any idea of > how to overcome this problem? > Btw: cocos2d works using the old retain/release memory management > system, even in the Mac version. > > Thanks!, > > [1]: http://www.cocos2d-iphone.org > [2]: https://github.com/funkaster/ShinyCocos > -- > Rolando Abarca M. > Games For Food S.p.A. > http://www.gamesforfood.com > Phone: +1 (408) 345-5433 > _______________________________________________ > MacRuby-devel mailing list > MacRuby-devel@lists.macosforge.org > http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel > > > _______________________________________________ > MacRuby-devel mailing list > MacRuby-devel@lists.macosforge.org > http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel > > -- Rolando Abarca M. Games For Food S.p.A. http://www.gamesforfood.com Phone: +1 (408) 345-5433 _______________________________________________ MacRuby-devel mailing list MacRuby-devel@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel