Hi, It doesn't work because you're (probably) blocking the main thread, which is responsible for drawing. What you want to do instead is scheduling a timer inside the main run loop. Look at the NSTimer class. Also, don't forget to force the view to be redrawn, by using the setNeedsDisplay: method.
HTH Laurent On Tue, May 24, 2011 at 5:06 PM, az...@gmx.net <az...@gmx.net> wrote: > I have a label that I have set to blank, and after a user clicks 'go' I > generate a random word or number and use: > > self.label.stringValue = "some_word" > > to update the view. > > However, I would like to show 200 or so random words in quick succession > before the final one is shown - just because it's too plain at the moment. > Alternatively, I'd be happy with showing an animated graphic in its place - > which is replaced by the final random word after a few seconds. > > I've tried things like: > > 100.times do > num = rand(40) > self.label.stringValue = num > sleep 1 > end > > But it doesn't work. I've also (after googling) tried .reloadData but to no > avail as well. > > Any ideas on how to achieve this? Or pointers on how to add animations to my > window/views? > _______________________________________________ > MacRuby-devel mailing list > MacRuby-devel@lists.macosforge.org > http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel > _______________________________________________ MacRuby-devel mailing list MacRuby-devel@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel