you are right, of course -- these two issues are orthogonal, I simply never pass up a chance to rant about lack of debug support on the off chance that everybody will up-vote this issue and we'll see it get fixed before another 5 years pass. if you implement your suggestion, i will certainly try it -- i have a similar simple jury-rigged editing/eval app which i use for writing ruby scripts which is radically faster than copying and pasting classes/functions from an editor into irb and re-running, and faster than background running from e.g. vi or textmate, but it's not suitable for a full app with resources, and your proposed solution would be. thx, n@
On Mon, Nov 14, 2011 at 9:09 AM, Jean-Denis MUYS <jdm...@kleegroup.com>wrote: > > This is a false dichotomy: my suggestion and yours are orthogonal > (except perhaps for resource allocation consideration). > > You are right of course that proper debugging is desirable (MCL also had > that 20 years ago), perhaps more so than what I am suggesting, but I'm > going for the low-hanging fruits here. Moreover, adding Ruby debugging to > Xcode would require Apple willingness to evolve Xcode which, given the > glacial pace of Xcode 4 bug fixing and almost total deafness to developer > requests, is far too much to ask. What I describe on the other hand, > require no such cooperation. I probably even could implement a rough bare > bone version. > > Jean-Denis >
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