Sophie, alloc.init is the same as new in Ruby and probably make in applescript. Basically, alloc allocate an object of a given type and initialize it. All instances of a class can be initiated using alloc.init. If you look at my previous post, I started working on an application that document the ScriptingBrige interfaces, here is a screenshot: https://img.skitch.com/20111115-dy4wrh9ppbybhxm4j4xn33ip9h.jpg
>From what I'm seeing the code you pasted missed a way to fetch the "canvas" object. But "canvas" is an instance of Omnicanvas which has a #shapes method returning an array to which Kam adds the shape previously created. I hope that helps. - Matt On Tue, Nov 15, 2011 at 4:43 PM, Sophie <itsme...@hotmail.com> wrote: > Sorry for the sloppy subject line in my earlier question. > > Thanks, Kam, Matt for your very helpful replies. > > Kam, any idea how I would initialize the alloc'd shape to be e.g. a Circle > of some size at some position? > > I generated the files with sdef & gen_bridge_metadata, found lots of > useful things there. Is there something in these files that would lead me > to: > > shape = OmniGraffleShape.alloc.init > canvas.shapes.addObject shape > > ? I don't see either alloc or init, or addObject in the 2 files. > > Also, is there some reason why there is no corresponding "make ..." method > in either file? Applescript gladly seems to call "make" (so does Ruby > Appscript) on doc, canvas, or layer ... but I'm no Applescript guru :-( > > Thanks !! > > > _______________________________________________ > MacRuby-devel mailing list > MacRuby-devel@lists.macosforge.org > http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel >
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