You could try generating the Skype Scripting Bridge header. That will at least give you better documentation on what Skype's SB API looks like.
Take a look here: https://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/ScriptingBridgeConcepts/UsingScriptingBridge/UsingScriptingBridge.html quick and dirty in the terminal: sdef /Path/To/Skype.app | sdp -fh --basename Skype If Skype is using constants that are defined in the header that is generated, then you will need to generate a BridgeSupport file from the header and load that in your MacRuby script. Good tutorial here: http://merbist.com/2010/01/17/controlling-itunes-with-macruby/ hth kam On May 30, 2012, at 8:43 AM, Steve Clarke wrote: > Hi Mike, > > I had a quick look at the skype scripting dictionary and it does appear that > "sendCommand:scriptName:" is all that's on offer. I assume that > ScriptingBridge has renamed the "send" comand like this to fit in with the > way that mehods need to be called from Objective C. > > I don't know the skype api so I can't give you a real example, but you might > try calling it like this: > > >>skype.sendCommand("some skype command string" , scriptName: > >>'your_script_name') > > When I do this exactly as coded above I do see a skype dialog, so something > gets through. > > Good luck. > > Steve > > > On 30 May 2012, at 16:23, Mike Gleeson wrote: > >> I'm looking to do some scripted control of Skype, and not able to get too >> far with MacRuby. Please let me know if this is not the proper forum to >> ask, thanks. >> >> I can find the app: >> >> >> skype = SBApplication.applicationWithBundleIdentifier("com.skype.skype") >> >> And I see in the Applescript editor that there is a single command called >> "send" that matches the Skype documentation. I can't seem to invoke it, >> asking for suggestions. >> >> The list of available functions shows a few relevant details: >> >> >> skype.methods(true,true) - Object.methods(true,true) >> >> (This is trimmed): >> :classesForScriptingNames, :classNamesForCodes, :"sendCommand:scriptName:", >> :classForScriptingClass, >> :setDelegate, :delegate, and then a handful of init methods. >> >> It looks like ':"sendCommand:scriptName:"' is that doorway into AppleScript, >> but I'm not sure what to do with it. I don't see "send" anywhere, and I >> don't know if that's an issue as it is also a standard Ruby method. >> >> Ideas anyone? >> >> Thanks, >> >> - Mike G >> _______________________________________________ >> MacRuby-devel mailing list >> MacRuby-devel@lists.macosforge.org >> http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel > > _______________________________________________ > MacRuby-devel mailing list > MacRuby-devel@lists.macosforge.org > http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel
_______________________________________________ MacRuby-devel mailing list MacRuby-devel@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel