On 2/3/10 9:50 PM, Simon wrote: > > Would be interesting to find out the criteria that other indie > developers use, especially given our (typical) resource constraints, > regarding third party libraries. How price sensitive are we? Is > having access to the source code vital? Must there be an active > development community around it fixing bugs?
I use a ton of third-party open-source stuff in my code because they can add functionality or save time, but I tend to limit myself to things that are actively developed and have some community supporting them (doesn't have to be large). Things that are complex or fragile to build (lots of dependencies, odd build requirements) might go into a product in the absence of a better immediate solution, but these are things I prefer not to stick with long-term because they are too time-consuming to maintain. -- Kevin Walzer Code by Kevin http://www.codebykevin.com
