On Mar 2, 2010, at 2:22 AM, Sean Dougall wrote:
> Hi Nate,
> 
> First off, congrats on releasing a new product! That alone is no small  
> achievement.
> 
> Based on a first look, I'd make a few recommendations:
> - The instructions page looks daunting to me. This is partly because  
> there are so many steps, and also partly because the UI doesn't lend  
> itself very well to static screenshots. The first screenshot, for  
> example, looks like everything's accidentally positioned halfway off  
> the window. This makes a lot more sense with the animated UI, but you  
> have to download the app to find that out. I think a screencast tour  
> showing it in action would be a much more useful primary source for  
> instruction (maybe with a pared-down version of the existing page as a  
> "more information" link).

That's a good point, and I'm glad you shared your reaction to the written 
instructions. I think some people will appreciate a written-out explanation, 
but a quick guided tour for the majority of site visitors would show how simple 
and easy the app really is.

> - Minor note: your support address is misspelled on the instructions  
> page. :)

Fixed, great catch!


> - I think the Front Row-inspired interface is very cool, though a dark  
> background and slightly slower animations would be easier on the eyes  
> (especially on a TV, which is where I'd expect Photon Star to really  
> be useful). And I personally would take the Front Row inspiration a  
> step farther and start out fullscreen, at least by default.

Starting out full screen was my original plan, but I didn't want the glitchy 
way Cocoa does the transition to be the first launch experience. That's a 
technical issue I'll need to sort.
Do you think a significant amount of people have their computer connected to 
their TV?


> To be totally honest, I think the biggest issue is that your site  
> doesn't make it clear what problem Photon Star is solving. For  
> example, I can use iPhoto to get all my unrated photos in a smart  
> album, and rate them with Command-1 through 5, using the arrow keys to  
> navigate. That doesn't give me a pretty full-screen interface or Apple  
> Remote integration, but it does get the job done in one step per  
> photo. From your site, I can more or less see what Photon Star is, but  
> not what makes it awesome. Does PS make photo rating more accurate?  
> More fun? Easier/faster?
> 
> My suggestion would be to focus on the fun aspect. The main benefit to  
> PS that I can see is that you can put it up on a TV and sit on the  
> couch with a remote -- and share the rating process with other people.  
> I honestly wouldn't focus too much on the productivity aspects,  
> because it's not the fastest or simplest workflow. (And iPhoto isn't  
> _really_ about productivity anyway!) But the interactivity of the app  
> feels almost like a game to me, so if you can find a way to describe  
> the reasons why it's fun -- or even add some rules to make it into an  
> actual game! -- I think I'd be more inclined to want to use it.
> 
> In any case, you mention that you believe the app can help people  
> enjoy their photos more. I'd say go with that idea for the site --  
> focus a bit less on what Photon Star is, and more on why it's going to  
> change my life. :)

Very helpful suggestions and points to ponder.

I can't actually claim credit for the workflow (it was inspired by part of an 
Aperture workflow post by Fraser Speirs), and maybe it's not for everyone, but 
turning the decision into a few two-way choices instead of all 5 options at 
once does seem to make the rating go quicker. Or at least like you say it makes 
it more fun, which is an aspect I should probably bring out in future versions.


> Again, congratulations on putting it out there! As with any app that  
> people aren't likely to know to search for, you'll be fighting an  
> uphill battle at first, but don't get discouraged!

Thanks a lot for taking the time to write up all this feedback. I'm slowly 
learning to be as patient as I can with the business side, and as impatient as 
I can with getting updates out. I just worry sometimes that my lack of 
marketing skill/imagination will keep me from ever reaching the "critical mass" 
I need to recoup the time I've invested in my shareware. (e.g. After wasting a 
few days dealing with what license key scheme to use, I wondered if it would 
have been more cost effective to just make a text box where the user types "I 
promise that I paid for this" instead!)

regards,
-natevw
Calf Trail Software, LLC



> On Mar 1, 2010, at 6:53 PM, Nathan Vander Wilt wrote:
> 
>> Hello all,
>> 
>> I recently released a new iPhoto-related product 
>> (http://calftrail.com/photonstar/ 
>> ) to not much fanfare. I'd originally thought it would automatically  
>> be more popular than my previous product since it is useful to a  
>> much wider audience and has less technical requirements than  
>> Geotagalog.
>> 
>> But as I began submitting it to download sites, I realized that it's  
>> really a one-of-a-kind app. I was happy to see one search for  
>> something like "fast iPhoto rating" bring someone on the very first  
>> day of launch, but it's not really an app that most people would  
>> think to look for or see listed as a better-designed alternative to  
>> something else. I really believe in the potential for this app to  
>> help people enjoy their pictures more, but how can I get the word out?
>> 
>> I already sent out an initial press release for all the splogs to  
>> repost, but I'm rapidly losing the stomach for that kind of  
>> "marketing". When Geotagalog 2.0 is a little closer to release, I am  
>> planning to send out a company newsletter to those who signed up and  
>> of course mention Photon Star as a new product. (And am trying to  
>> decide if it's appropriate to send keys to Apple employees who have  
>> requested NFR licenses in the past.) I also know someone who might  
>> be writing a short review for an online Mac magazine if he's happy  
>> with it.
>> 
>> So little things here and there might boost interest for a bit, but  
>> I'm wondering how to best find customers for Photon Star in the long  
>> run. I haven't had a ton of luck building momentum/awareness for my  
>> products, so every product seems to bring a new marketing-from- 
>> scratch challenge. I'd much appreciate any advice or suggestions for  
>> finally moving things out of the "hobby" range, especially with this  
>> latest product.
>> 
>> thanks,
>> -natevw
>> Calf Trail Software, LLC
>> 
>> 
> 
> 
> 
> [Non-text portions of this message have been removed]
> 
> 
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