At 11:09 AM -0500 3/11/10, Kevin Walzer wrote:
>2. I've seen too many different things causing the crashes, especially
>with audio plugins. It would be impossible to account for everything.

I once had a vulnerability like this with certain Nvidia video 
drivers causing crashes in the windows version of my app. There was 
no good way to test for that problem at install or launch times. So 
if my app crashed due to this problem, on the next launch I displayed 
a message telling the user what caused the crash. This way at least 
they knew what the problem was and could install older Nvidia drivers 
that wouldn't crash.

To detect the crash I would write a temp file just before the suspect 
operation and delete it just afterwards. If that file existed at 
launch time, I'd know that the previous run had crashed.

Hope this helps,
Joe

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