At 11:09 AM -0500 3/11/10, Kevin Walzer wrote: >2. I've seen too many different things causing the crashes, especially >with audio plugins. It would be impossible to account for everything.
I once had a vulnerability like this with certain Nvidia video drivers causing crashes in the windows version of my app. There was no good way to test for that problem at install or launch times. So if my app crashed due to this problem, on the next launch I displayed a message telling the user what caused the crash. This way at least they knew what the problem was and could install older Nvidia drivers that wouldn't crash. To detect the crash I would write a temp file just before the suspect operation and delete it just afterwards. If that file existed at launch time, I'd know that the previous run had crashed. Hope this helps, Joe
