On 14 Mar 2010, at 23:45, Benjamin Ragheb wrote:

> > The primary question should be, can you survive selling your software for 
> > 10 USD a pop? What is your perceived value versus Pages at 10 USD?
> 
> No, the primary question should not be this. I do most of my work on iPhone 
> and I'm sick and tired of threads on iphonesb complaining about how 
> developers are "forced" to sell for 99 cents.

I had a go at the 99 cents tier, when I saw so many competitors selling at that 
price, and found that it did not increase my sales enough to offset the reduced 
earnings per sale. I am now up to $2.99, which I still feel is too low. I'll 
experiment with slightly higher tiers again, now that at 2.0 my software has 
reached the level of functionality I want it to have.

It is an interesting situation on the App Store. So much software, but not 
necessarily that much quality. In my particular field, a significant number of 
metronomes is offered, quite a few of them free, and most of them not very 
good. By the looks of it, only a very few competitors offer a package that 
could vie with mine in terms of quality and, as far as I can see, none that can 
vie in terms of control offered to the user. I feel I should sell my software 
for well above $5, but that that is not a viable option due to the price 
competition. On the other hand, selling at $99 or $1.99 just because a few 
others do doesn't make sense either.

Kind Regards,
António Nunes
SintraWorks

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It isn't so important to do great things,
as to do what you do with great love.
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