The hard part is that accessibility is a continuum, not a boolean checkbox. You can never, or at least seldom, say an app is fully accessible. At some point it's just like saying an app has a good user interface. That's highly subjective. Sure the basics are obvious like missing button labels or undiscoverable controls, but beyond that there be dragons. When I check apps for accessibility I give them a priority ranking 1-4. P1 blocks access to a major feature, P2 blocks a minor feature, P3 makes a major feature difficult to use, P4 makes a minor feature difficult to use. I usually get a good response from developers on P1s and even some P2s but that leaves a pile of hard to use stuff because those bugs never get high priority. The typical developer is asked to implement 100 things but only given enough time to do 50. So they've already had to dump a bunch of stuff. Then to ask them to dump more features to fix some accessibility bugs, well, that's a hard sell. Some care and will do the 'extra' work or at least fix the worst/easy things but some are already under a lot of pressure and really can't spare the cycles.

CB

On 7/10/14, 6:12 PM, DD wrote:

http://www.marco.org/2014/07/10/app-review-should-test-accessibility#tk.rss_all


XB


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