All right. Yes, it's all very wonderful The question is: why? Why have all the other apps failed? What's the magic sauce? You know me--well, you do now, anyway--that I'm not going to be happy unless I've established that £69 was worth paying. I'm still not quite convinced that it is, yet. £69 is a lot of money for an iOS app, and my first thought while reading the description was, "Yeah, highly anticipated and bloody expensive!" Anybody have answers, or even hypotheses?
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