All right.  Yes, it's all very wonderful

The question is: why?  Why have all the other apps failed?  What's the magic 
sauce?  You know me--well, you do now, anyway--that I'm not going to be happy 
unless I've established that £69 was worth paying.  I'm still not quite 
convinced that it is, yet.  £69 is a lot of money for an iOS app, and my first 
thought while reading the description was, "Yeah, highly anticipated and bloody 
expensive!"  Anybody have answers, or even hypotheses?

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