Hello, I thought carbon was not used anymore and replaced with cocoa? Could be wrong though... Greetings, Anouk On Nov 19, 2009, at 2:06 PM, Tyler Littlefield wrote:
> I can possibly take a look, though I've had thoughts of just developing a mud > client via carbon; I've not managed to get xCode working, and objective c > makes me cry. :) > On Nov 19, 2009, at 4:54 AM, Thomas McMahan wrote: > >> It also lists quite often in various game lists of Mac compatible >> cliants, but more in older and long term games. >> >> The developer is also at least in the list that is deticated to >> mudwalker users. How active he is currently in development I don't >> know, but I don't think at least he's stopped. >> >> -- >> >> You received this message because you are subscribed to the Google Groups >> "MacVisionaries" group. >> To post to this group, send email to [email protected]. >> To unsubscribe from this group, send email to >> [email protected]. >> For more options, visit this group at >> http://groups.google.com/group/macvisionaries?hl=. >> > > -- > > You received this message because you are subscribed to the Google Groups > "MacVisionaries" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/macvisionaries?hl=. > > -- You received this message because you are subscribed to the Google Groups "MacVisionaries" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/macvisionaries?hl=.
