Thanks Jim. The NLS player is a cool little piece of tech.

Mobile games would be fun, especially since they're good ways to pass time when 
you're out and about. Desktop games are easier to produce and sell, but there 
probably are more blind people with an iPhone than a Mac, so it makes sense to 
sell to the larger group. There are more blind people using Windows than any 
other platform, and accessible game developers for Windows still have a hard 
time finding enough customers to even support the full time work of a single 
developer. For now, at least, I can't imagine that there would be enough 
financial support in the blind Mac community to make it possible for someone to 
create a commercial accessible game.

There are some free games coming that are ports from Windows, so haven't 
required the work of creating a game from scratch.

Looking to the future, most blind programmers that are in to accessible games 
are envisioning online games more than stand-alone games. At least for online 
games, most of the programming for the game runs on the server. The computers 
of the gamers run a relatively simple program called a client. Instead of 
containing all of the programming for the game, the client just contains code 
to send and receive commands from the server: tell the server about key 
presses, read messages that come back from the server, play sounds, etc. Since 
the clients aren't extremely complicated, it will be easier to make versions of 
the clients for Windows, Mac, Linux, and portable devices as time goes on. That 
way, we won't necessarily have games just for Windows, or just for Mac. The 
game will just be out there on the Internet, and we'll get Windows or Mac 
clients to access it.

Also, its quite difficult for people to pirate an online game. They can share 
the client all they want, but they can't connect to the server without a paid 
account. Most all of the accessible game developers on Windows have been burned 
very hard by cracks. Many of them aren't able to afford to continue developing 
games because of the missed income.

Bryan

-----Original Message-----
From: [email protected] [mailto:[email protected]] 
On Behalf Of Jim Gatteys
Sent: Sunday, February 28, 2010 9:11 AM
To: [email protected]
Subject: Re: 3D audio game

What about audio games for the mac and not the iPhone?  I think that would be 
interesting if there are some out there.
Also, Good job on the nls player demo Bryan on Blindcooltech.
Jim

On Feb 28, 2010, at 2:47 AM, Bryan Smart wrote:

> Yuma, what is this "team" that you speak of? Are you selling anything, or is 
> this a type of hobbyist group?

-----
Find me on facebook or:
Skype: jimintexas
Yahoo or Aim/Ichat: jgatteys
Msn: [email protected]

--
You received this message because you are subscribed to the Google Groups 
"MacVisionaries" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/macvisionaries?hl=en.

-- 
You received this message because you are subscribed to the Google Groups 
"MacVisionaries" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/macvisionaries?hl=en.

Reply via email to