True, but at some level there is a desire to allow anyone to use the same interface. So whether I tap around the screen or do split taps and flicks to move focus, it's still the same interface. It gets a little weirder when talking about a virtual keyboard because it's not really part of the application's designed experience as a shared input mechanism. At the same time, that mechanisim also has a user experience which may be better or worse usability for some. So is it better, on the whole, to enable that input mechanisim to be used by anyone or do you provide an alternate experience that is tailored more towards a certain class of users? I think universal design would point towards the shared experience being the best in the long run. For better or for worse everybody can help everybody else because it's the same UI. I've run into plenty of 'separate but equal' UIs for accessibility which never got much love after launch leaving users who rely on them as second class citizens.

CB

On 2/21/12 2:43 PM, Claus Thøgersen wrote:
Hi,

Actually universal design does not mean that everybody is forced to use the same UI, rather the other way around, that an app or the product you are designing must meet users way of using the device, and that real world users use devices in many different ways.

Claus


Den 21-02-2012 20:10, Chris Blouch skrev:
Dunno if anyone read these articles about using a chorded 6-finger input system to type on a mobile device. It would seem that it should be much faster to input this way but they haven't done real testing/analysis on this. It also requires holding the phone sideways with the screen pointing away so you can put three fingers on three dots on either end of the screen. I've always been in favor of 'universal design' where everybody uses the same basic UI so this seems to go against that. At the same time, if it were 2-3x faster than the current on screen keyboard input, maybe it would be worth it.

http://hothardware.com/News/Georgia-Tech-iPhone-App-Could-Help-Blind-Users-Text/ http://www.phonearena.com/news/Braille-Touch-app-brings-no-look-typing-to-handsets_id27003

Apparently not available in iTunes Store yet. Won best design in the Stockholm Mobile HCI [Human Computer Interaction] 2011 conference:

http://www.mobilehci2011.org/node/127

CB



--
You received this message because you are subscribed to the Google Groups 
"MacVisionaries" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/macvisionaries?hl=en.

Reply via email to