ext Henrik Hedberg wrote:
>     Hi,
>
>     How is Clutter supposed to work in applications in Fremantle? Will 
> the Clutter-GTK library be included in the final SDK?
>
>     I have tried to run a Clutter application that works in desktop 
> environment. It compiles fine, but nothing happens when starting it in 
> the Alpha SDK. Also, even the simplest example application from 
> Programming with Clutter tutorial does not work [1].
>
>     Is this somehow related to this statement: "It is assumed that we 
> will have only one OpenGL drawing context, and thus a single process 
> running in the system will be using Clutter at a time. This process will 
> be the window manager and the implementor of all challenging graphical 
> UI effects on the screen." [2]
>   
I have tried and got both native OpenGL-ES2.0 applications and Qt4.5 
OpenGL-ES2.0
applications working together with Hildon desktop composite window manager.
I tried same thing with clutter but there is some issue with it. I have 
not yet
had time to investigate more, i just returned from my Bossa conference trip.

We are here considering to set up wiki pages avbout how to use 3d 
acceleration
in Fremantle and collect there instructions needed to get it running.

Kate

>     What is the trick to get a working Clutter stage in Fremantle 
> application?
>
>     BR,
>
>     Henrik
>
> [1] 
> http://www.openismus.com/documents/clutter_tutorial/0.8/docs/tutorial/html/sec-stage.html#sec-stage-basics
> [2] http://maemo.org/development/sdks/maemo5_alpha_overview/
>
>   

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