Kimmo Hämäläinen wrote:
> I think the interface that is used to communicate with SGX is not
> public, so it would be quite challenging to implement your own drivers.
> (Not to speak of the million lines of required code...)

There is interesting attempt in planning stage
http://forum.openpandora.org/viewtopic.php?f=14&t=341&start=0

It does not target OpenGL API family but something more low level.
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