Hi all,

I'm developing a game for n900 using SDL. How do I catch system events (like 
lock screen switch turned on/off, screen gets locked automatically, or incoming 
call during game play)? 

Right now when the game is running, I could not catch the system events (like 
lock screen switch turned on/off, screen gets locked automatically, or incoming 
call during game play). Therefore, the game is still active running even screen 
is locked. I hope I can catch these system events and make the game paused. 
Could anyone give me some direction in fixing the problem? 

I've posted a thread in [http://talk.maemo.org/showthread.php?t=59238]. Many 
thanks!

Best regards,
Zhang Xin

Sent on behalf of IFE Services Ltd

This email (including any attachments) is for its intended-recipient's use 
only. 
This email may contain information that is confidential or privileged. 
If you received this email in error, please immediately advise the sender by 
replying to this email and then delete this message from your system.

_______________________________________________________________________
This email has been scanned for all viruses by Netscalibur Mail Scanner, 
powered by MessageLabs.
_______________________________________________
maemo-developers mailing list
maemo-developers@maemo.org
https://lists.maemo.org/mailman/listinfo/maemo-developers

Reply via email to