2011/7/5 Mageia Team <[email protected]>: > Name : cogl Relocations: (not relocatable) > Version : 1.7.2 Vendor: Mageia.Org > Release : 1.mga2 Build Date: Tue Jul 5 10:25:18 > 2011 > Install Date: (not installed) Build Host: ecosse > Group : System/Libraries Source RPM: (none) > Size : 1221358 License: LGPLv2+ > Signature : (none) > Packager : Mageia Team <http://www.mageia.org> > URL : http://www.clutter-project.org/ > Summary : A library for using 3D graphics hardware to draw pretty pictures > Description : > Cogl is a small open source library for using 3D graphics hardware to draw > pretty pictures. The API departs from the flat state machine style of > OpenGL and is designed to make it easy to write orthogonal components that > can render without stepping on each others toes. > > As well aiming for a nice API, we think having a single library as opposed > to an API specification like OpenGL has a few advantages too; like being > able to paper over the inconsistencies/bugs of different OpenGL > implementations in a centralized place, not to mention the myriad of OpenGL > extensions. It also means we are in a better position to provide utility > APIs that help software developers since they only need to be implemented > once and there is no risk of inconsistency between implementations. > > Having other backends, besides OpenGL, such as drm, Gallium or D3D are > options we are interested in for the future. > > wally <wally> 1.7.2-1.mga2: > + Revision: 118689 > - new version 1.7.2 > - new major 1 for pango lib > - clean .spec a bit
Oopsie! New major was for main lib. Used svn propedit to fix commit msg in SVN, %changelog should be correct when building next version/release, -- Jani Välimaa
