Thanks to all your help!!!

I finally was able to create a very sexy video using mplayer

        mencoder "mf://data/p*.png" -mf fps=40 -o particle.avi -ovc lavc

The main problem was that I had to compile and install a bunch of libraries (starting from libpng) on our (SuSE!!!) Linux Cluster (which is no fun compared to a Debian based Linux system). I don't know how people could work on this machine before.

I now have a very nice workflow: Running the simulation, let gnuplot create png images instead of gif, create the movie with mencoder ...

I will also try to realize the idea of Glenn to use a MNG:

Mpeg might not be too good for images from a numerical simulation.  If
it contains lines and sharp boundaries, the lossy compression of Mpeg
will not look good and will not compress well.

I would use MNG, and make a large tiled image, like a microfiche
film, containing all 6000
images in one PNG file, with MOVE and CLIP instructions to display
each tile in sequence.

While I don't know much about image processing (as you already have noticed) I know that jpeg dumps high frequencies due to the cosine transform. So that's why gif and png I better for my plots. That's the reason I wanted to avoid mpeg at all. However, I am surprised that the smearing effects are not as bad as I expected, you can see them in the particle video only if you zoom in (so good enough for a presentation using an old beamer):

        http://www.mathematik.uni-ulm.de/~lehn/particle.avi
        http://www.mathematik.uni-ulm.de/~lehn/temperature.avi

I will continue to investigate on this further. Once I succeeded I will write and publish some instructions for other dummies like me ;-)

Thanks again to all of you,

Michael


Am 03.11.2007 um 00:06 schrieb d.henman:


I should think that newer mpeg-4 encoded series, would save the most amount of space, if there isn't much change between frames.

It should also be good enough for numerical lines. Does mpeg-4 have a level of compression or option...

regards


I would suggest another image format. How about generating a movie
file, such as mpeg? You'll save a *huge* amount of space. Plus, if you
encode correctly, you'll be able to seek backwards and forwards in
your file.

Mpeg might not be too good for images from a numerical simulation. If
it contains lines and sharp boundaries, the lossy compression of Mpeg
will not look good and will not compress well.

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