We tried this code:
#include <stdio.h>
#include <wand/magick-wand.h>
main()
{
MagickWandGenesis();
{
MagickWand *wand = NewMagickWand();
DestroyMagickWand(wand);
}
MagickWandTerminus();
}
and valgrind reported no leaks:
valgrind --tool=memcheck --num-callers=8 --leak-check=yes
--show-reachable=yes wand
==9214== Memcheck, a memory error detector.
==9214== Copyright (C) 2002-2005, and GNU GPL'd, by Julian Seward et al.
==9214== Using LibVEX rev 1575, a library for dynamic binary translation.
==9214== Copyright (C) 2004-2005, and GNU GPL'd, by OpenWorks LLP.
==9214== Using valgrind-3.1.1, a dynamic binary instrumentation framework.
==9214== Copyright (C) 2000-2005, and GNU GPL'd, by Julian Seward et al.
==9214== For more details, rerun with: -v
==9214==
==9214== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 34 from 1)
==9214== malloc/free: in use at exit: 0 bytes in 0 blocks.
==9214== malloc/free: 82 allocs, 82 frees, 24,984 bytes allocated.
==9214== For counts of detected errors, rerun with: -v
==9214== All heap blocks were freed -- no leaks are possible.
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