Update of /cvsroot/mahogany/M/extra/scripts
In directory sc8-pr-cvs1:/tmp/cvs-serv7011/extra/scripts
Modified Files:
wxmsw_setup.h
Log Message:
updated setup.h for 2.5
Index: wxmsw_setup.h
===================================================================
RCS file: /cvsroot/mahogany/M/extra/scripts/wxmsw_setup.h,v
retrieving revision 1.5
retrieving revision 1.6
diff -b -u -2 -r1.5 -r1.6
--- wxmsw_setup.h 12 Apr 2002 09:32:07 -0000 1.5
+++ wxmsw_setup.h 3 Aug 2003 23:31:55 -0000 1.6
@@ -7,5 +7,5 @@
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@@ -37,16 +37,29 @@
#define WXWIN_COMPATIBILITY 0
-// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
-// but this is very dangerous because you can mistakenly pass an icon instead
-// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
-// because an icon is not a valid bitmap
-//
-// Starting from 2.1.12, you have the choice under this backwards compatible
-// behaviour (your code will still compile, but probably won't behave as
-// expected!) and not deriving wxIcon class from wxBitmap, but providing a
-// conversion ctor wxBitmap(const wxIcon&) instead.
+// This setting determines the compatibility with 2.0 API: set it to 1 to
+// enable it
//
-// Recommended setting: 0
-#define wxICON_IS_BITMAP 0
+// Default is 0.
+//
+// Recommended setting: 0 (please update your code instead!)
+#define WXWIN_COMPATIBILITY_2 0
+
+// This setting determines the compatibility with 2.2 API: set it to 1 to
+// enable it but please consider updating your code instead.
+//
+// Default is 0
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_2 0
+
+// This setting determines the compatibility with 2.4 API: set it to 0 to
+// flag all cases of using deprecated functions.
+//
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_4 1
// Define as 1 for font size to be backward compatible to 1.63 and earlier.
@@ -82,11 +95,9 @@
// If 1, enables wxDebugContext, for writing error messages to file, etc. If
-// __WXDEBUG__ is not defined, will still use normal memory operators. It's
-// recommended to set this to 1, since you may well need to output an error log
-// in a production version (or non-debugging beta).
+// __WXDEBUG__ is not defined, will still use the normal memory operators.
//
-// Default is 1.
+// Default is 0
//
-// Recommended setting: 1 but see comment above
+// Recommended setting: 0
#define wxUSE_DEBUG_CONTEXT 0
@@ -97,16 +108,18 @@
// alignment is an issue. This switch is currently ignored for mingw / cygwin
//
-// Default is 1
+// Default is 0
//
-// Recommended setting: 1 but see comment in the beginning of this section
+// Recommended setting: 1 if you are not using a memory debugging tool, else 0
#define wxUSE_MEMORY_TRACING 0
// In debug mode, cause new and delete to be redefined globally.
-// If this causes problems (e.g. link errors), set this to 0.
+// If this causes problems (e.g. link errors which is a common problem
+// especially if you use another library which also redefines the global new
+// and delete), set this to 0.
// This switch is currently ignored for mingw / cygwin
//
-// Default is 1
+// Default is 0
//
-// Recommended setting: 1 but see comment in the beginning of this section
+// Recommended setting: 0
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
@@ -114,9 +127,9 @@
// this causes problems (e.g. link errors), set this to 0. You may need to set
// this to 0 if using templates (at least for VC++). This switch is currently
-// ignored for mingw / cygwin
+// ignored for mingw / cygwin / CodeWarrior
//
-// Default is 1
+// Default is 0
//
-// Recommended setting: 1 but see comment in the beginning of this section
+// Recommended setting: 0
#define wxUSE_DEBUG_NEW_ALWAYS 0
@@ -146,13 +159,29 @@
// to 1, you must use wxT() macro for all literal strings in the program.
//
-// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
-// doesn't support it and the programs compiled in Unicode mode will not run
-// under 9x).
+// Unicode is currently only fully supported under Windows NT/2000/XP
+// (Windows 9x doesn't support it and the programs compiled in Unicode mode
+// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 0
//
-// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
-#define wxUSE_UNICODE 0
+// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
+#ifndef wxUSE_UNICODE
+ #define wxUSE_UNICODE 0
+#endif
+// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
+// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
+// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
+// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
+// you will have to modify the makefiles to include unicows.lib import library
+// as the first library (if you use MSVC, you can run the makefile with "nmake
+// MSLU=1 UNICODE=1" command).
+//
+// If your compiler doesn't have unicows.lib, you can get a version of it at
+// http://libunicows.sourceforge.net
+//
+// Default is 0
+//
+// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
#define wxUSE_UNICODE_MSLU 0
@@ -171,4 +200,13 @@
// ----------------------------------------------------------------------------
+// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
+// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
+// and for wxHashMap to be implemented with templates.
+//
+// Default is 0
+//
+// Recommended setting: YMMV
+#define wxUSE_STL 0
+
// Support for message/error logging. This includes wxLogXXX() functions and
// wxLog and derived classes. Don't set this to 0 unless you really know what
@@ -180,10 +218,11 @@
#define wxUSE_LOG 1
+// Recommended setting: 1
#define wxUSE_LOGWINDOW 1
-// Recommended setting: 1 (always)
+// Recommended setting: 1
#define wxUSE_LOGGUI 1
-// Recommended setting: 1 (always)
+// Recommended setting: 1
#define wxUSE_LOG_DIALOG 1
@@ -206,5 +245,5 @@
//
// Recommended setting: 0 unless you do plan to develop MT applications
-#define wxUSE_THREADS 1
+#define wxUSE_THREADS 0
// If enabled (1), compiles wxWindows streams classes
@@ -214,7 +253,4 @@
#define wxUSE_STD_IOSTREAM 0
-// Use serialization (requires utils/serialize)
-#define wxUSE_SERIAL 0
-
// ----------------------------------------------------------------------------
// non GUI features selection
@@ -244,8 +280,16 @@
#define wxUSE_FFILE 1
+// Use wxFSVolume class providing access to the configured/active mount points
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely disabled if you don't use it)
+#define wxUSE_FSVOLUME 0
+
// use wxTextBuffer class: required by wxTextFile
#define wxUSE_TEXTBUFFER 1
-// use wxTextFile class: requires wxFile, required by wxFileConfig
+// use wxTextFile class: requires wxFile and wxTextBuffer, required by
+// wxFileConfig
#define wxUSE_TEXTFILE 1
@@ -253,5 +297,5 @@
#define wxUSE_INTL 1
-// Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
+// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
// allow to manipulate dates, times and time intervals. wxDateTime replaces the
// old wxTime and wxDate classes which are still provided for backwards
@@ -265,4 +309,6 @@
// Requires: wxUSE_LONGLONG
//
+// Default is 1
+//
// Recommended setting: 1
#define wxUSE_DATETIME 1
@@ -307,5 +353,5 @@
// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
// to connect/disconnect from the network and be notified whenever the dial-up
-// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
+// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
//
// Default is 1.
@@ -314,5 +360,5 @@
#define wxUSE_DIALUP_MANAGER 1
-// Compile in wxLibrary class for run-time DLL loading and function calling.
+// Compile in classes for run-time DLL loading and function calling.
// Required by wxUSE_DIALUP_MANAGER.
//
@@ -323,4 +369,6 @@
// Recommended setting: 1
#define wxUSE_DYNLIB_CLASS 1
+
+// experimental, don't use for now
#define wxUSE_DYNAMIC_LOADER 1
@@ -344,6 +392,4 @@
#define wxUSE_ZLIB 1
-#define wxUSE_REGEX 1
-
// If enabled, the code written by Apple will be used to write, in a portable
// way, float on the disk. See extended.c for the license which is different
@@ -356,5 +402,5 @@
// Joystick support class
-#define wxUSE_JOYSTICK 1
+#define wxUSE_JOYSTICK 0
// wxFontMapper class
@@ -364,10 +410,44 @@
#define wxUSE_MIMETYPE 1
+// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
+// or wxURL you need to set this to 1.
+//
+// Default is 1.
+//
+// Recommended setting: 1
#define wxUSE_PROTOCOL 1
+
+// The settings for the individual URL schemes
#define wxUSE_PROTOCOL_FILE 1
#define wxUSE_PROTOCOL_FTP 1
#define wxUSE_PROTOCOL_HTTP 1
+
+// Define this to use wxURL class.
#define wxUSE_URL 1
+// Support for regular expression matching via wxRegEx class: enable this to
+// use POSIX regular expressions in your code. You need to compile regex
+// library from src/regex to use it under Windows.
+//
+// Default is 0
+//
+// Recommended setting: 1 if your compiler supports it, if it doesn't please
+// contribute us a makefile for src/regex for it
+#define wxUSE_REGEX 1
+
+// wxSystemOptions class
+#define wxUSE_SYSTEM_OPTIONS 1
+
+// wxWave class
+#define wxUSE_WAVE 1
+
+// XML parsing classes. Note that their API will change in the future, so
+// using wxXmlDocument and wxXmlNode in your app is not recommended.
+//
+// Default is 1
+//
+// Recommended setting: 1 (needed by XRC)
+#define wxUSE_XML 0
+
// ----------------------------------------------------------------------------
// Individual GUI controls
@@ -382,10 +462,18 @@
#define wxUSE_CONTROLS 1
-// wxPopupWindow class is not used currently by wxMSW
+// wxPopupWindow class is a top level transient window. It is currently used
+// to implement wxTipWindow
//
-// Default is 0
+// Default is 1
//
-// Recommended setting: 0
+// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
#define wxUSE_POPUPWIN 1
+
+// wxTipWindow allows to implement the custom tooltips, it is used by the
+// context help classes. Requires wxUSE_POPUPWIN.
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0)
#define wxUSE_TIPWINDOW 1
@@ -452,5 +540,5 @@
#define wxUSE_TOOLBAR 1
#define wxUSE_TOOLBAR_NATIVE 1
-#define wxUSE_TOOLBAR_SIMPLE 1
+#define wxUSE_TOOLBAR_SIMPLE 0
// this setting is obsolete, value is ignored
@@ -475,18 +563,11 @@
#define wxUSE_TAB_DIALOG 0
-// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
-// the new, much imporved and enhanced version. The new version is backwards
-// compatible with the old one and should be used whenever possible, i.e. if
-// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
+// wxGrid class
//
// Default is 1 for both options.
//
-// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
-// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
-// essential.
+// Recommended setting: 1
//
-// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
#define wxUSE_GRID 1
-#define wxUSE_NEW_GRID 1
// ----------------------------------------------------------------------------
@@ -497,4 +578,7 @@
#define wxUSE_ACCEL 1
+// Hotkey support (currently Windows only)
+#define wxUSE_HOTKEY 0
+
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
// under Windows).
@@ -505,6 +589,14 @@
#define wxUSE_CARET 1
+// Use wxDisplay class: it allows enumerating all displays on a system and
+// working with them.
+//
+// Default is 0 because it isn't yet implemented on all platforms
+//
+// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
+#define wxUSE_DISPLAY 0
+
// Miscellaneous geometry code: needed for Canvas library
-#define wxUSE_GEOMETRY 1
+#define wxUSE_GEOMETRY 0
// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
@@ -529,5 +621,5 @@
//
// Recommended setting: 1
-#define wxUSE_SASH 1
+#define wxUSE_SASH 0
// Use wxSplitterWindow class.
@@ -546,5 +638,15 @@
// wxValidator class and related methods
-#define wxUSE_VALIDATORS 1
+#define wxUSE_VALIDATORS 0
+
+// wxDC cacheing implementation
+#define wxUSE_DC_CACHEING 1
+
+// Set this to 1 to enable the use of DIB's for wxBitmap to support
+// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
+#define wxUSE_DIB_FOR_BITMAP 1
+
+// Set this to 1 to enable wxDIB
+#define wxUSE_WXDIB 1
// ----------------------------------------------------------------------------
@@ -570,4 +672,27 @@
#define wxUSE_COMMON_DIALOGS 1
+// wxBusyInfo displays window with message when app is busy. Works in same way
+// as wxBusyCursor
+#define wxUSE_BUSYINFO 1
+
+// Use single/multiple choice dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_CHOICEDLG 1
+
+// Use colour picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_COLOURDLG 1
+
+// wxDirDlg class for getting a directory name from user
+#define wxUSE_DIRDLG 1
+
+// TODO: setting to choose the generic or native one
+
// Use file open/save dialogs.
//
@@ -577,4 +702,9 @@
#define wxUSE_FILEDLG 1
+// Use find/replace dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely set to 0)
#define wxUSE_FINDREPLDLG 1
@@ -593,37 +723,20 @@
#define wxUSE_MSGDLG 1
-// Use single/multiple choice dialogs.
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in the library itself)
-#define wxUSE_CHOICEDLG 1
+// progress dialog class for lengthy operations
+#define wxUSE_PROGRESSDLG 1
-// Use colour picker dialog
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_COLOURDLG 1
+// support for startup tips (wxShowTip &c)
+#define wxUSE_STARTUP_TIPS 1
// text entry dialog and wxGetTextFromUser function
#define wxUSE_TEXTDLG 1
+// number entry dialog
#define wxUSE_NUMBERDLG 1
-// progress dialog class for lengthy operations
-#define wxUSE_PROGRESSDLG 1
-
-// wxBusyInfo displays window with message when app is busy. Works in same way
-// as wxBusyCursor
-#define wxUSE_BUSYINFO 1
-
-// wxDirDlg class for getting a directory name from user
-#define wxUSE_DIRDLG 1
-
-// support for startup tips (wxShowTip &c)
-#define wxUSE_STARTUP_TIPS 1
-
+// splash screen class
#define wxUSE_SPLASH 1
+
+// wizards
#define wxUSE_WIZARDDLG 1
@@ -654,8 +767,8 @@
// Set to 0 to disable document/view architecture
-#define wxUSE_DOC_VIEW_ARCHITECTURE 1
+#define wxUSE_DOC_VIEW_ARCHITECTURE 0
// Set to 0 to disable MDI document/view architecture
-#define wxUSE_MDI_ARCHITECTURE 1
+#define wxUSE_MDI_ARCHITECTURE 0
// Set to 0 to disable print/preview architecture code
@@ -671,10 +784,15 @@
#define wxUSE_HTML 1
-// OpenGL canvas
+// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
+// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
+// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
+// will need to manually add opengl32.lib and glu32.lib to the list of
+// libraries linked with your program if you use OpenGL.
+//
+// Default is 0.
+//
+// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
#define wxUSE_GLCANVAS 0
-// wxTreeLayout class
-#define wxUSE_TREELAYOUT 1
-
// ----------------------------------------------------------------------------
// Data transfer
@@ -705,4 +823,12 @@
#define wxUSE_DRAG_AND_DROP 1
+// Use wxAccessible for enhanced and customisable accessibility.
+// Depends on wxUSE_OLE.
+//
+// Default is 0.
+//
+// Recommended setting (at present): 0
+#define wxUSE_ACCESSIBILITY 0
+
// ----------------------------------------------------------------------------
// miscellaneous settings
@@ -724,29 +850,18 @@
#define wxUSE_HELP 1
// 0 for no help facility
-#define wxUSE_MS_HTML_HELP 0
+#define wxUSE_MS_HTML_HELP 1
// 0 for no MS HTML Help
+
+// Use wxHTML-based help controller?
#define wxUSE_WXHTML_HELP 1
-#define wxUSE_RESOURCES 1
+
+#define wxUSE_RESOURCES 0
// 0 for no wxGetResource/wxWriteResource
#define wxUSE_CONSTRAINTS 1
// 0 for no window layout constraint system
-#define wxUSE_SPLINES 1
+#define wxUSE_SPLINES 0
// 0 for no splines
-#define wxUSE_XPM_IN_MSW 1
- // 0 for no XPM support in wxBitmap.
- // Default is 1, as XPM is now fully
- // supported this makes easier the issue
- // of portable icons and bitmaps.
-
-#define wxUSE_IMAGE_LOADING_IN_MSW 1
- // Use dynamic DIB loading/saving code in utils/dib
under MSW.
-#define wxUSE_RESOURCE_LOADING_IN_MSW 1
- // Use dynamic icon/cursor loading/saving code
- // under MSW.
-#define wxUSE_WX_RESOURCES 1
- // Use .wxr resource mechanism (requires PrologIO
library)
-
#define wxUSE_MOUSEWHEEL 1
// Include mouse wheel support
@@ -802,5 +917,7 @@
// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
-// them. Set to 1 for <iostream.h>, 0 for <iostream>
+// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
+// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
+// used anyhow.
//
// Default is 1.
@@ -842,4 +959,7 @@
#define wxUSE_PCX 1
+// Set to 1 for IFF format support (Amiga format)
+#define wxUSE_IFF 0
+
// Set to 1 for XPM format support
#define wxUSE_XPM 1
@@ -848,7 +968,5 @@
#define wxUSE_ICO_CUR 1
-// Set to 1 for IFF (AMIGA) image format support
-#define wxUSE_IFF 0
-
+// Set to 1 to compile in wxPalette class
#define wxUSE_PALETTE 1
@@ -907,5 +1025,5 @@
// Recommended setting: 1, only set it to 0 if your compiler doesn't have
// or can't compile <richedit.h>
-#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
+#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
#define wxUSE_RICHEDIT 1
@@ -927,4 +1045,14 @@
#define wxUSE_OWNER_DRAWN 1
+// Set to 1 to compile MS Windows XP theme engine support
+#define wxUSE_UXTHEME 1
+
+// Set to 1 to auto-adapt to MS Windows XP themes where possible
+// (notably, wxNotebook pages)
+#define wxUSE_UXTHEME_AUTO 1
+
+// Set to 1 to if you're developing for MS SmartPhone
+#define wxUSE_SMARTPHONE 0
+
// ----------------------------------------------------------------------------
// obsolete settings
@@ -943,214 +1071,4 @@
// NOW MANDATORY: don't change.
#define wxUSE_DYNAMIC_CLASSES 1
-
-// ----------------------------------------------------------------------------
-// disable the settings which don't work for some compilers
-// ----------------------------------------------------------------------------
-
-#ifndef wxUSE_NORLANDER_HEADERS
-#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2)
&& (__GNUC_MINOR__>=95)))
-# define wxUSE_NORLANDER_HEADERS 1
-#else
-# define wxUSE_NORLANDER_HEADERS 0
-#endif
-#endif
-
-#if defined(__GNUWIN32__)
-// These don't work as expected for mingw32 and cygwin32
-#undef wxUSE_MEMORY_TRACING
-#define wxUSE_MEMORY_TRACING 0
-
-#undef wxUSE_GLOBAL_MEMORY_OPERATORS
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-
-#undef wxUSE_DEBUG_NEW_ALWAYS
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-
-// Cygwin betas don't have wcslen
-#if defined(__CYGWIN__) || defined(__CYGWIN32__)
-# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
-# undef wxUSE_WCHAR_T
-# define wxUSE_WCHAR_T 0
-# endif
-#endif
-
-#endif // __GNUWIN32__
-
-// MFC duplicates these operators
-#if wxUSE_MFC
-#undef wxUSE_GLOBAL_MEMORY_OPERATORS
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-
-#undef wxUSE_DEBUG_NEW_ALWAYS
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-#endif // wxUSE_MFC
-
-// ODBC classes aren't Unicode-compatible yet
-#if wxUSE_UNICODE
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-#endif
-
-#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) &&
!wxUSE_NORLANDER_HEADERS)
-// Can't use OLE drag and drop in Windows 3.1 because we don't know how
-// to implement UUIDs
-// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
-#undef wxUSE_DRAG_AND_DROP
-#define wxUSE_DRAG_AND_DROP 0
-#endif
-
-// Only WIN32 supports wxStatusBar95
-#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
-#undef wxUSE_NATIVE_STATUSBAR
-#define wxUSE_NATIVE_STATUSBAR 0
-#endif
-
-#if !wxUSE_OWNER_DRAWN
-#undef wxUSE_CHECKLISTBOX
-#define wxUSE_CHECKLISTBOX 0
-#endif
-
-// Salford C++ doesn't like some of the memory operator definitions
-#ifdef __SALFORDC__
-#undef wxUSE_MEMORY_TRACING
-#define wxUSE_MEMORY_TRACING 0
-
-#undef wxUSE_GLOBAL_MEMORY_OPERATORS
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-
-#undef wxUSE_DEBUG_NEW_ALWAYS
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-
-#undef wxUSE_THREADS
-#define wxUSE_THREADS 0
-
-#undef wxUSE_OWNER_DRAWN
-#define wxUSE_OWNER_DRAWN 0
-#endif // __SALFORDC__
-
-#ifdef __TWIN32__
-
-#undef wxUSE_THREADS
-#define wxUSE_THREADS 0
-
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-
-#endif // __TWIN32__
-
-// BC++/Win16 can't cope with the amount of data in resource.cpp
-#if defined(__WIN16__) && defined(__BORLANDC__)
-#undef wxUSE_WX_RESOURCES
-#define wxUSE_WX_RESOURCES 0
-
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-
-#undef wxUSE_NEW_GRID
-#define wxUSE_NEW_GRID 0
-#endif
-
-#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
-// BC++ 4.0 can't compile JPEG library
-#undef wxUSE_LIBJPEG
-#define wxUSE_LIBJPEG 0
-#endif
-
-// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
-#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
-#undef wxUSE_DEBUG_NEW_ALWAYS
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-#endif
-
-#if defined(__WXMSW__) && defined(__WATCOMC__)
-/*
-#undef wxUSE_GLCANVAS
-#define wxUSE_GLCANVAS 0
-*/
-
-#undef wxUSE_WCHAR_T
-#define wxUSE_WCHAR_T 0
-#endif
-
-#if defined(__WXMSW__) && !defined(__WIN32__)
-
-#undef wxUSE_SOCKETS
-#define wxUSE_SOCKETS 0
-
-#undef wxUSE_THREADS
-#define wxUSE_THREADS 0
-
-#undef wxUSE_TOOLTIPS
-#define wxUSE_TOOLTIPS 0
-
-#undef wxUSE_SPINCTRL
-#define wxUSE_SPINCTRL 0
-
-#undef wxUSE_SPINBTN
-#define wxUSE_SPINBTN 0
-
-#undef wxUSE_LIBPNG
-#define wxUSE_LIBPNG 0
-
-#undef wxUSE_LIBJPEG
-#define wxUSE_LIBJPEG 0
-
-#undef wxUSE_LIBTIFF
-#define wxUSE_LIBTIFF 0
-
-#undef wxUSE_GIF
-#define wxUSE_GIF 0
-
-#undef wxUSE_PNM
-#define wxUSE_PNM 0
-
-#undef wxUSE_PCX
-#define wxUSE_PCX 0
-
-#undef wxUSE_GLCANVAS
-#define wxUSE_GLCANVAS 0
-
-#undef wxUSE_MS_HTML_HELP
-#define wxUSE_MS_HTML_HELP 0
-
-#undef wxUSE_WCHAR_T
-#define wxUSE_WCHAR_T 0
-
-#endif // Win16
-
-// ----------------------------------------------------------------------------
-// undef the things which don't make sense for wxBase build
-// ----------------------------------------------------------------------------
-
-#if !wxUSE_GUI
-
-#undef wxUSE_HTML
-#define wxUSE_HTML 0
-
-#endif // !wxUSE_GUI
-
-// ----------------------------------------------------------------------------
-// check the settings consistency: do it here to abort compilation immediately
-// and not almost in the very end when the relevant file fails to compile and
-// you need to modify setup.h and rebuild everything
-// ----------------------------------------------------------------------------
-
-#if wxUSE_TIMEDATE && !wxUSE_LONGLONG
- #error wxDateTime requires wxLongLong
-#endif
-
-#if wxUSE_TEXTFILE && !wxUSE_FILE
- #error You cannot compile wxTextFile without wxFile
-#endif
-
-#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
- #error You cannot compile virtual file systems without wxUSE_STREAMS
-#endif
-
-#if wxUSE_HTML && !wxUSE_FILESYSTEM
- #error You cannot compile wxHTML without virtual file systems
-#endif
-
-// add more tests here...
#endif
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